Posts Tagged by firearms

PZO1118-Lirianne_thumb.jpg

This is likely to be a very grognard unfriendly idea, but I love seeing firearms in fantasy settings. Sure, they don’t work in all settings, but when they are balanced with the rest of the combat system and don’t break the verisimilitude of the setting, they are incredibly awesome and create many fun scenarios. Here are five thoughts to spark some discussion and make you consider adding firearms to your game. 1. Firearms Can Expand Character Types & Options Having firearms in a fantasy setting…

GMingAdvice01

The worst GM that I ever played with was an idiot of such profound magnitude that I cannot begin to find words that would adequately describe the stupidity unleashed upon the world by the three pounds of excrement that resided in his skull in place of a brain. This event took place about four years ago, but it is still so fresh in my mind that I want to share it with all of our Gnome Stew readers even though I sincerely hope that none…