Posts Tagged by eureka 501 adventure plots to inspire game masters
| February 7, 2011 | Posted by Martin Ralya |
My planning cycles for my current game are, for me, pretty short — usually one week. That’s actually a good thing, because it forces me to focus on the important stuff and helps me avoid getting bogged down in crap that won’t hit the table, but it does mean that I’ll take all the help I can get. One thing I find helpful is having a list of adventure types (not plots) to choose from, and that’s the focus of this article. Below is a…












