Posts Tagged by escape
| September 27, 2012 | Posted by Matthew J. Neagley |
Here’s a cool tidbit of verified historical fact that you can include in your espionage game, or in an espionage type scene in any other game: During World War 2, Waddington, England’s licensee of Parker Brother’s popular game Monopoly, were approached by Britain’s defense department to produce maps printed on silk, a much better alternative to paper maps, and for which Waddington already had an established, high quality production facility. Not content to stop at just producing maps for British airman who were risking being…
| February 9, 2011 | Posted by John Arcadian |
Sometimes you just need to have the bad guy get away. You might need to make them a recurring enemy, you might need to keep them alive for some other plot reason, or maybe you aren’t ready for them to go away yet. For whatever reason you need to do it, here are 5 of the many ways to make it happen. Teleportation – Any good enemy that needs to make a get away should have some ability to teleport. It is the easiest and…












