Posts Tagged by entrapment

GMingAdvice05

In many of my experiences with old school gaming, traps have generally been seen as things to disable and get past, or as things that are meant to do damage to the party if they aren’t careful. This definition blurs a little as the genre changes from fantasy or dungeon crawl to something more modern or broad in play style, but often a trap remains something you find with a search check and then disarm. Traps can be oh so much more. What is a…