Oct 28, 2009 by Troy E. Taylor12
D&D Burgoo: A Dragon on the Doorstep
Making players — and by implication, their characters — feel as if they are in over their heads is the hallmark of a savvy GM. Especially for your horror-themed game session.
It also takes players who are willing to buy into the moment — the payoff comes when the sick feeling in the pit of the stomach starts churning.
Creating that moment of dread requires more than dropping a dragon ...


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