Posts Tagged by design

GMingAdvice05

When you first think of running a campaign, there’s probably one overwhelming motivation for your game. Whatever you do, don’t forget it under the weight of all your research and preparation. Design your campaign to satisfy what you’re aiming for. My group’s current D&D3.5 campaign was conceived with two strong motivations in mind. We knew 4e was coming, but we had lots of supplements for third edition. We decided that rather than chasing the new, we’d revel in all the choice and complexity of the…