Posts Tagged by Dark Sun
| August 24, 2010 | Posted by Troy E. Taylor |
One of my initial disappointments with the Fourth Edition’s Player’s Handbook was lack of space devoted to development of a character’s story. Not their abilities — their individual story. As a GM, I love when players bring a concept to the table that allows their growth along storylines. Extra feats and class abilities are fine and dandy — but these are basically add-ons to a character’s combat capabilities. Missing from 4E was space given to a character’s background or profession. Basically, the game asserts “you…












