Tips On Herding Cats (or How I Organize My Annual GenCon Trip)

For the past five years, I have attended GenCon with an average of 10 of my friends.  On the larger years, it has been as large as 14 people and on the smaller years around 8.  Coordinating a group that large, at the largest gaming convention of the year, is no easy task.  Over the years, I have figured out some tricks for organizing such a large group ...

From Con to Con: The Journey Ends

Hi all! I have to say that my sophomore Gen Con experience was not only better than my first but also far exceeded my expectations, both as a gamer and as an RPG freelancer. It's always great to put faces with the names in the industry, as well as the opportunity to meet them. I also got a chance to meet a few fellow gnomies (I apologize for Saturday, ...

From Con to Con: Playtest Notes

I finally got a chance to playtest "Dead Man's Hand," the Victoriana game I'm running at GenCon. The adventure was designed as a sequel to last year's "Lost Luggage," using the same characters and background. Since the 2nd Edition of Victoriana is only now getting a full print run, I decided to run this adventure as an "introductory scenario" (which saved me from having to update the characters). Since "Dead ...

From Con to Con: Playtesting

In addition to my hats as Game Master and Gnomish scribe, I am also an RPG freelancer. One of the companies I'm contracted with is Cubicle 7, which produces the second edition of the Victoriana game. When I decided to use Victoriana as my monthly game, I asked Cubicle 7 if they had any interest in using my group as playtesters for upcoming products. I was excited when they agreed, ...

From Con to Con: I Was a GenCon Virgin

When I was approached to don the pointed chef's hat and add to the stew, one of the first posts I drafted reflected on running a monthly game. I've been running a monthly game for almost half a year now, and it occurred to me that there were many parallels with convention gaming, parallels I couldn't make if I hadn't gone to my first gaming convention (GenCon 2007) ...

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