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Building a Game/Campaign is like Building a Computer

Maybe it’s just the fact that I’ve been knee deep in computers for the last few weeks, but the more I look at the silicon and wires, the more I make comparisons to creating a game. Every structure inside of a computer has a purpose in providing the experience to the end user. So too does every structure in a game. So let’s see how my thinking ...

Laptops at the Gaming Table, part 2 of 2

“The Digital GM leverages technology to synergistically empower him or herself while proactively providing a world-class suite of solutions to today and tomorrow’s complex challenges.” OK, so maybe you don’t quite yet need a mission statement, but you are considering life as a digital gamer. You’re thinking about joining the ranks of the double-barrel geeks (computers AND gaming). You’re looking to enter the virtual virtual world. In other words, ...

Laptops at the Gaming Table, Part 1 of 2

“Save vs. Blue Screen” It’s the 21st Century, and we still don’t have flying cars, or meal tablets, or robo-maids. (Shut up, Roomba.) But we do have laptops at the gaming table. Ten years ago, only the very rich or slightly crazy (or both) would have a laptop at the table. Today, I’d bet that at least half of the tables out there have a laptop present. In this article, ...

12 Ways to Use Google Apps at the Game Table

I won't deny it, I'm a big fan of Google. My place of employment recently switched to Google Apps, and I've had an opportunity to dive head first into the Google world. But of course being a gamer, I can't help but see some uses for Google at the gaming table, especially since everyone in one of my groups has a laptop. I'm not thinking of the obvious things ...

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