Sep 9, 2008 by Scott Martin18
Fail? Can the world survive failure?
Von Bek has an excellent question about making character failure interesting.
Hi all,
One thing I sometimes struggle with is player failure, I’ve come up with a few simple failures, like taking more time, or breaking something, but wondered if there were others I might have missed out on.
I know of GUMSHOE, I believe a system that treats failure differently? But are there other systems out, or things that work ...


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