Posts Tagged by communities
| June 1, 2011 | Posted by Matthew J. Neagley |
In part 1 of The Smart Villain, we gave two general approaches to how smart villains are handled in game. In parts3 and 4 we’ll discuss the smart villain’s lair, and in our final part, we’ll take a look at the smart villain’s gear. This time we’re discussing, in depth, some community based strategies for your smart villain to employ. To the smart villain, community is of great importance. Not only does the community serve as an information network and a resource base, but they’re…
| April 14, 2011 | Posted by Patrick Benson |
Back in 2009 I proposed and launched the “Day of Fudge”, or DoF, with the support of some of the members over at the Fudge RPG Community Yahoo Group. Here is some background info from my personal blog (which is nowhere near as popular as this one due to the lack of pointy red felt hats): Every year the first Saturday of June is the "Day of Fudge" where fans of the Fudge RPG system are encouraged to run Fudge game events out in public.…
| June 23, 2008 | Posted by Patrick Benson |
Before there was a Gnome Stew, there was Treasure Tables. Martin, resident Head Gnome of the stew, started Treasure Tables as a blog dedicated to articles on advice for GMs. He posted every weekday for over two years and racked up an impressive 779 posts! He also started a forum at Treasure Tables where many of the gnomes met online and discussed our current games, sought help for problems that we encountered at the gaming table, and posted our ideas for adventures and campaigns to…












