Posts Tagged by Communication
| April 26, 2010 | Posted by Kurt "Telas" Schneider |
Don’t you just hate it when your fudge falls out? This is a continuation of Wednesday’s article on fudging. In that article, the events that led up to the fudging, my rationale for doing so, and the actual fudging was laid out. This article covers the reaction from my players, and possible reactions that you may face if you decide to fudge. Clarifications One point that was raised in Wednesday’s comments was taking the party prisoner. 20-20 hindsight found a reason for keeping the party…
| May 16, 2008 | Posted by Kurt "Telas" Schneider |
Have you ever had that weird sensation that you’re not actually playing the same game as everyone else at the table? You’ve described the scene: a noble and his retinue are in a large hall. The noble is about to engage the party in conversation, almost certainly to hand out a mission. And then the rogue chimes in with, “When he starts talking, I’m going to try to pick the noble’s pocket.” You wait for someone else at the table to point out how ridiculous…












