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Award-Winning GMing Advice

Gnome Stew won the silver ENnie Award for Best Blog in 2011 and 2010 -- thank you for your support! Online since 2008, we've published 1,110 articles packed with GMing tips and advice, as well as two books for GMs. Our top 30 articles make a great starting point for new readers.

"I check Gnome Stew every day." -- Monte Cook
"fantastic blog for game masters, dungeon masters, and rpg fans" -- Wil Wheaton
"If you aren’t reading Gnome Stew, you’re missing out." -- Wolfgang Baur

Defining Importance, Making Sure The Things You Want To Be Remembered About Your Game Are

As Game Masters we are in control of a lot of elements at the table. Not only are we responsible for adjucating the rules and mechanics of the game we are playing, we also are primarily responsible for crafting the story, playing the parts of the NPCs, engaging the players through their characters, and making a memorable play experience. At any one point in a game there ...

Getting Out Of The Ditch

You have spent weeks crafting an incredible web of intrigue. It is a like an onion, with layer after layer of clues and red herrings. You have guided your players into this web and watched them pickup clues, trying to put the pieces together to discover what amazing twist lies in the center of the web.  Then at the moment where they are on the verge of the ...

A Game is a Work in Progress

Do your adventures read like a published module? Do they have the precise mix of clues, red herrings, and challenges to keep the players interested enough to work hard for the final reveal? When you’re writing your adventures, do you agonize over maintaining the perfect balance between challenge and reward? Then you’re doing it wrong. Wait, what? Bear with me for a ...

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