Posts Tagged by clone
| September 14, 2009 | Posted by Martin Ralya |
I’ve never tried this, but it seems like a logical extension of the fact that GMs should be raging kleptomaniacs. Over the years, I’ve played in some great campaigns — including some that were truly amazing and sublime. They all had one thing in common: they ended. That’s not a bad thing, mind you — campaigns should end. But why leave it at that? If you loved a game from 10 years back, why not try to recreate it? The mix would be different, and…












