Posts Tagged by choosing a game
| October 25, 2012 | Posted by Phil Vecchione |
I have not had a good run of games lately. Seems like just a few articles ago I was talking about my new Agents of Oblivion campaign, on the heels of a failed Corporation game. Over the past year, I have not been able to get a game to run for any length of time. So when it looked like Agents of Oblivion was not going to make it, I sat down with my players to find out what was going on, and we learned…
| December 5, 2008 | Posted by Martin Ralya |
I didn’t come up with this, but it’s become a truism in my current gaming group — one worth articulating here: When it comes to choosing a game or campaign, player buy-in trumps GM interest. What do I mean by that? Let’s talk about a few terms, then pull them all together into a useful rule of thumb (bearing in mind that these are all defined in the context of choosing your next game or campaign): GM interest: Your personal interest in running a particular…












