Posts Tagged by breaks

GMingAdvice04

Guest author David Miller is a displaced Louisianian living in Calgary, AB Canada. He is a husband, father, minister, GM, and gaming convention planner. He and his game group plan Underground Con in Calgary, and he tries not to take too many breaks in his home game. No one really likes death, and for certain no one gets excited by the prospect of dying. When player characters die in a game, there is often fighting and fist shaking involved. For example: Seeton was a sorcerer,…

synnibarr

Immortal. Classic. Throbbing with manly manhood. Everything a roleplaying game should be. Synnibarr! All others are just pale imitations. Never heard of World of Synnibarr? You owe it to yourself to buy a copy on eBay (mine was $10), or at the very least to read the classic RPGnet review. Thus Continues the Gospel According to Synnibarr III. Ptoing! Your puny missile cannot penetrate my medieval plate armor! Armor in Synnibarr offers logarithmic protection. And makes no sense. So not only is the armor system…