Posts Tagged by break
| March 15, 2012 | Posted by Scott Martin |
Concern We broke for the holidays just before Christmas, but have been unable to get back together since. There are a lot of very good reasons, and much of the fault is mine–my schedule has become difficult to mesh given a series of events and conflicting opportunities. Another roadblock is that before Christmas we’d tentatively identified the next game, but the prep required made it a non-starter for the GM. We’re now looking for other options, if only to buy the GM a little longer…
| June 16, 2011 | Posted by Kurt "Telas" Schneider |
It’s not the most intuitive notion, but taking a break from gaming is a good way to improve your GMing. Don’t just take a break from GMing, take a break from gaming. (Some of you may know that my wife and I had our second daughter recently. No, this is not the result of sleep deprivation; I had this piece half-written before the third trimester.) I’ve taken a few breaks from gaming. One was nearly 20 years, during which I pursued a broad range of…
| December 2, 2009 | Posted by Walt Ciechanowski |
It’s getting to be that time of year again where some shows I follow will finish their new episodes and I’ll have to wait until some time in 2010 for another new one. While I generally dislike the wait, I can certainly see the value in keeping the audience interested while managing resources. It’s simply not feasible to run a weekly series 52 times a year (soaps excepted, of course) and the writers, not too mention the viewership, would likely burn out. Imagine, for example, Heroes or Lost with…












