Posts Tagged by Big-Bada-Boom

GMingAdvice01

I recently ran a game that had a far too long and not fun combat in it. The party size is a little bloated, and I had planned out a combat with lots of combatants (mostly mooks who got taken out very easily, but a few actual threats) that became very un-fun. The mooks didn’t get creamed like I expected, one character decided he wasn’t going to participate in the combat based on character reasons, other characters didn’t make the most of their multiple attacks,…