Posts Tagged by Beginner

01961r

For the novice gamemaster, designing a level of a dungeon can be a daunting, yet rewarding, task. Keep in mind, a good dungeon crawl should contain a variety of elements. There should be something to challenge each party member’s specialty ability or skill set, as well as something to amaze, to amuse, to frighten and  perhaps something it would be best to evade or avoid. Above all, though, is the big room. Or should I say, The Big Room. This is the centerpiece of the…