Posts Tagged by bad ideas

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So, this is a completely horrible idea for several reasons, but it’s not without it’s own twisted charm: Why not as a group, decide that everyone should be able to cheat as much as they want, provided that they don’t get caught? Of course, the first question is: “Why in hell would you want to do this?” For the most part, we’ve all played with the guy who constantly cheats and no one ever likes it, so why would I suggest that everyone cheat? The…

GMingAdvice03

No GM should be an island of ideas. As a GM we are a creative bunch and have many ideas floating around our head: a plot for a future session, a killer encounter, a new artifact, an NPC, etc. Let’s be honest not all of our ideas are great, and worst a lot of them sound great to us, but fail to impress the players when we drop them at the table. The best kinds of ideas are one that have been vetted by someone…

synnibarr

Immortal. Classic. Throbbing with manly manhood. Everything a roleplaying game should be. Synnibarr! All others are just pale imitations. Never heard of World of Synnibarr? You owe it to yourself to buy a copy on eBay (mine was $10), or at the very least to read the classic RPGnet review. Thus Begins the Gospel According to Synnibarr I. Thy character is made of that bamboo from Rambo. “Never wish to be an Immortal or God, or your character will blow up.” (p. 96) Can you…