Posts Tagged by arc

prairie.jpg

When you’re running a longer campaign, there’s always a danger that the story arcs you had in mind at the outset won’t be the best option as you progress through the arc of the campaign itself. This is often a good thing: Static, predetermined stories can be awesome, but they can also feel static and predetermined to your players — not so good. Planning things out in broad strokes (or even in fairly specific strokes) early on is a great approach. It keeps you focused…