Posts Tagged by appealing to player ego

GMingAdvice01

Player narrative is a great tool that can be implemented into most roleplaying games. To succinctly define it, I would describe player narrative as the act of transferring narrative control over most of the story elements in the current scenario over to one or more of the players. While the Game Master is normally the one in charge of describing certain elements of the story, things such as the NPC actions, setting elements or even the execution of player actions, player narrative puts all these…