Posts Tagged by all your base

Maybe it’s just the fact that I’ve been knee deep in computers for the last few weeks, but the more I look at the silicon and wires, the more I make comparisons to creating a game. Every structure inside of a computer has a purpose in providing the experience to the end user. So too does every structure in a game. So let’s see how my thinking computes. Motherboard = Social Contract In a computer, the primary structure that defines what the system can become…