Posts Tagged by Advice

redtide

Lately I’ve been on an RPG reading tear, and I’ve been fortunate to find, stumble upon, and have recommended to me four excellent GMing books that I’d like to recommend to you in turn. Apart from all being good books, they share a slant towards fantasy and setting creation, but also another important trait: It’s easy to use them for other genres, too. Red Tide If I could only have one book about building a sandbox fantasy campaign, it would be Red Tide. The first…

GMingAdvice05

Today’s guest article was written by Gnome Stew reader John Fredericks, and it tackles the topic of gaming with kids as young as four years old. Thanks, John! As parents we all hope to pass on our interests to our children. Whether it is sports, music, art, or gaming, we hope to see that glimmer of interest in their eyes. However, sometimes it takes and sometimes it doesn’t. Not every child (or adult) is wired to like roleplaying games. However, if parents play with their…

GMingAdvice04

Guest author David Miller is a displaced Louisianian living in Calgary, AB Canada. He is a husband, father, minister, GM, and gaming convention planner. He and his game group plan Underground Con in Calgary, and he tries not to take too many breaks in his home game. No one really likes death, and for certain no one gets excited by the prospect of dying. When player characters die in a game, there is often fighting and fist shaking involved. For example: Seeton was a sorcerer,…

clock

Today’s guest article was written by John Fredericks, and addresses a topic every GM bumps up against periodically: time, and not having enough of it to do everything you want to do during a session. Thanks, John! Ever played in a session that just would not end? Maybe the GM just couldn’t bring things to a close, and you had work the next morning. At that point, you really didn’t care about the fourth owlbear. Or maybe it was a convention and you wanted to…

Hot Buttons

From time to time I revisit my Witchcraft universe, which has provided several interrelated campaigns. For those unfamiliar with the game, it’s essentially contemporary urban fantasy set in a world recognizably our own. I’ve also been giving it a superheroic spin of late. Last session we went back to it after a long hiatus. I reintroduced an NPC, an old college friend, that neither the players nor their characters had seen in almost a decade. He’d since become a local congressman and he was meeting…

TGM

One of our goals for Gnome Stew in 2012 is to be more selective about reviews. Each gnome approaches that goal in a different way — for me, it means saying “No” a lot and generally only reviewing things that are specifically GMing-related. Not “GMs can use this,” or “It’s a game with a GM.” GMing tools and resources. (Unless something is really good/bad or I’m really excited about reviewing it, of course.) And I’ll be honest: A lot of the time, I don’t enjoy…

GMingAdvice05

Back in October we partnered with Fear the Boot to run a charity auction benefiting the March of Dimes and raised $200. One of the things that the winner of this auction, Gnome Stew reader JavaDragon, won was the opportunity to write the first-ever guest article on the Stew — this one. JavaDragon did a killer job, and turned out exactly the sort of article the Stew is known for: system-neutral GMing advice you can put to use today. We’re proud to be able to…