Posts Tagged by 3.0
| October 7, 2008 | Posted by Troy E. Taylor |
The Ghostwalk Campaign Option (2003, Wizards of the Coast) is the gem of my collection of Third Edition gaming materials. Even though it is often overlooked because of its release just prior to the 3.5 revision of the rules, my appreciation for the supplement has only grown in the intervening five years. And because the setting presents components such as the Tombyards, the Spirit Wood, a nemesis that slithers and spits venom, and of course, ghostly player characters, it seems appropriate to share my thoughts…












