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	<title>Comments on: Dread &#8211; Play It This Halloween (Trust Us)</title>
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		<title>By: woodelf</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-10931</link>
		<dc:creator>woodelf</dc:creator>
		<pubDate>Mon, 25 Oct 2010 20:00:25 +0000</pubDate>
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		<description>&lt;a href=&#039;#comment-7809&#039; rel=&quot;nofollow&quot;&gt;@The Bearded Goose&lt;/a&gt; - 

Just wanted to clarify, in case you&#039;re still waiting, that the core rulebook exists, and has existed for 5 years. You can get it through Indie Press revolution or the Impossible Dream&#039;s website (www.tiltingatwindmills.net). Windmill Game Co. is a separate entity, which produces the Tales of Terror scenario collections (as well as other, non-Dread-related games).&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10931&#039;,&#039;woodelf&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-7809' rel="nofollow">@The Bearded Goose</a> &#8211; </p>
<p>Just wanted to clarify, in case you&#8217;re still waiting, that the core rulebook exists, and has existed for 5 years. You can get it through Indie Press revolution or the Impossible Dream&#8217;s website (www.tiltingatwindmills.net). Windmill Game Co. is a separate entity, which produces the Tales of Terror scenario collections (as well as other, non-Dread-related games).
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		<title>By: woodelf</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-10930</link>
		<dc:creator>woodelf</dc:creator>
		<pubDate>Mon, 25 Oct 2010 19:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-10930</guid>
		<description>&lt;a href=&#039;#comment-7814&#039; rel=&quot;nofollow&quot;&gt;@deadlytoque&lt;/a&gt; - 

Having extra characters ready to go is a great idea. In practice, I&#039;ve only once seen someone eliminated so early in the game that it would&#039;ve been necessary--that&#039;s actually the genesis of the &quot;dead man walking&quot; option in the rulebook--but if you&#039;re worried about it, that&#039;s another good way to be prepared for it.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10930&#039;,&#039;woodelf&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-7814' rel="nofollow">@deadlytoque</a> &#8211; </p>
<p>Having extra characters ready to go is a great idea. In practice, I&#8217;ve only once seen someone eliminated so early in the game that it would&#8217;ve been necessary&#8211;that&#8217;s actually the genesis of the &#8220;dead man walking&#8221; option in the rulebook&#8211;but if you&#8217;re worried about it, that&#8217;s another good way to be prepared for it.
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		<title>By: woodelf</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-10929</link>
		<dc:creator>woodelf</dc:creator>
		<pubDate>Mon, 25 Oct 2010 19:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-10929</guid>
		<description>&lt;a href=&#039;#comment-7813&#039; rel=&quot;nofollow&quot;&gt;@Kurt &quot;Telas&quot; Schneider&lt;/a&gt; - 

Maybe, maybe not: Several years ago, someone showed up to a con game who had a diagnosed palsy of the hands. He turned out to have a blast, and wasn&#039;t really that much worse off than the folks with &quot;normal&quot; fine-motor control. So, yes, it&#039;s something to be aware of, but I wouldn&#039;t automatically rule out Dread, just because you or your friends are less dextrous than average. And, if everyone&#039;s cool with it, you could always have a &quot;designated puller&quot; if someone really is at a disadvantage.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10929&#039;,&#039;woodelf&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-7813' rel="nofollow">@Kurt &#8220;Telas&#8221; Schneider</a> &#8211; </p>
<p>Maybe, maybe not: Several years ago, someone showed up to a con game who had a diagnosed palsy of the hands. He turned out to have a blast, and wasn&#8217;t really that much worse off than the folks with &#8220;normal&#8221; fine-motor control. So, yes, it&#8217;s something to be aware of, but I wouldn&#8217;t automatically rule out Dread, just because you or your friends are less dextrous than average. And, if everyone&#8217;s cool with it, you could always have a &#8220;designated puller&#8221; if someone really is at a disadvantage.
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		<title>By: Habrá que echarle un ojo: Dread.</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-10300</link>
		<dc:creator>Habrá que echarle un ojo: Dread.</dc:creator>
		<pubDate>Wed, 11 Aug 2010 10:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-10300</guid>
		<description>[...] Gnomestew me he enterado de la existencia de este curioso juego de rol de terror. Y digo curioso porque, como [...]&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10300&#039;,&#039;Habr&#195;&#161; que echarle un ojo: Dread.&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>[...] Gnomestew me he enterado de la existencia de este curioso juego de rol de terror. Y digo curioso porque, como [...]
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		<title>By: Akira</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8942</link>
		<dc:creator>Akira</dc:creator>
		<pubDate>Tue, 16 Feb 2010 23:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-8942</guid>
		<description>Hey Matthew,

There are tons of Dread scenarios available. You can feel free to check out the other one The Impossible Dream has for free on their website at http://www.tiltingatwindmills.net/dread/13.pdf ...

Windmill Game Co. also has 4 scenarios available (not free, sorry) as part of our Tales of Terror series. You can get them on DriveThruRPG http://rpg.drivethrustuff.com/product_info.php?products_id=65337 (for PDF) or on our website http://www.windmill-games.com/shop.shtml (for hardcopy or PDF), and I believe there are a couple of free scenarios in our forums somewhere.

I KNOW there are other fan-made scenarios out there. I&#039;ve seen &#039;em. People have run &#039;em at conventions.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8942&#039;,&#039;Akira&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Hey Matthew,</p>
<p>There are tons of Dread scenarios available. You can feel free to check out the other one The Impossible Dream has for free on their website at <a href="http://www.tiltingatwindmills.net/dread/13.pdf" rel="nofollow">http://www.tiltingatwindmills.net/dread/13.pdf</a> &#8230;</p>
<p>Windmill Game Co. also has 4 scenarios available (not free, sorry) as part of our Tales of Terror series. You can get them on DriveThruRPG <a href="http://rpg.drivethrustuff.com/product_info.php?products_id=65337" rel="nofollow">http://rpg.drivethrustuff.com/product_info.php?products_id=65337</a> (for PDF) or on our website <a href="http://www.windmill-games.com/shop.shtml" rel="nofollow">http://www.windmill-games.com/shop.shtml</a> (for hardcopy or PDF), and I believe there are a couple of free scenarios in our forums somewhere.</p>
<p>I KNOW there are other fan-made scenarios out there. I&#8217;ve seen &#8216;em. People have run &#8216;em at conventions.
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		<title>By: matthewbaldwin</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8938</link>
		<dc:creator>matthewbaldwin</dc:creator>
		<pubDate>Tue, 16 Feb 2010 21:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-8938</guid>
		<description>Late to the party here, but I just picked up Dread myself and was searching the web for folks who had play it.  The character creation and action resolution mechanisms strike me as brilliant, but I can&#039;t say I found the included scenarios too engrossing.

What scenarios have you played, and are there any in particular you would recommend?&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8938&#039;,&#039;matthewbaldwin&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Late to the party here, but I just picked up Dread myself and was searching the web for folks who had play it.  The character creation and action resolution mechanisms strike me as brilliant, but I can&#8217;t say I found the included scenarios too engrossing.</p>
<p>What scenarios have you played, and are there any in particular you would recommend?
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('8938','matthewbaldwin'); return false;">Reply</a> </div>
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		<title>By: AvatarArt</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8753</link>
		<dc:creator>AvatarArt</dc:creator>
		<pubDate>Sat, 30 Jan 2010 04:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-8753</guid>
		<description>And its on sale this weekend: save 15% online with coupon code E4Y4N9P at checkout.  So with shipping + tax mine was $24.73 thank to Member Discount &amp; 15%.

Just FYI.  Its cool to play Dread with the &#039;Dark Tower.&#039;

Legalese: (&quot;This coupon is valid from January 29, 2010 to February 1, 2010 at 2:59 a.m. Eastern Time.  The 15% discount will be applied to the most expensive eligible item in the order - not the entire purchase - and will be deducted after all other eligible discounts, including (if applicable) the standard Member discount, are applied.&quot;)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8753&#039;,&#039;AvatarArt&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>And its on sale this weekend: save 15% online with coupon code E4Y4N9P at checkout.  So with shipping + tax mine was $24.73 thank to Member Discount &amp; 15%.</p>
<p>Just FYI.  Its cool to play Dread with the &#8216;Dark Tower.&#8217;</p>
<p>Legalese: (&#8220;This coupon is valid from January 29, 2010 to February 1, 2010 at 2:59 a.m. Eastern Time.  The 15% discount will be applied to the most expensive eligible item in the order &#8211; not the entire purchase &#8211; and will be deducted after all other eligible discounts, including (if applicable) the standard Member discount, are applied.&#8221;)
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		<title>By: Patrick Benson</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8750</link>
		<dc:creator>Patrick Benson</dc:creator>
		<pubDate>Fri, 29 Jan 2010 17:00:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-8750</guid>
		<description>&lt;a href=&#039;#comment-8747&#039; rel=&quot;nofollow&quot;&gt;@AvatarArt&lt;/a&gt; - That is the version of Jenga that was used for the Corn on the Cob game. It is an excellent set.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8750&#039;,&#039;Patrick Benson&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-8747' rel="nofollow">@AvatarArt</a> &#8211; That is the version of Jenga that was used for the Corn on the Cob game. It is an excellent set.
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		<title>By: AvatarArt</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8747</link>
		<dc:creator>AvatarArt</dc:creator>
		<pubDate>Fri, 29 Jan 2010 05:42:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-8747</guid>
		<description>&lt;a href=&#039;#comment-8007&#039; rel=&quot;nofollow&quot;&gt;@NinjaCakeGirl&lt;/a&gt; - That would be the &#039;Jenga Onyx Game&#039; via B&amp;N right?
http://gifts.barnesandnoble.com/Toys-games/Jenga-Onyx-Game/e/653569353577&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8747&#039;,&#039;AvatarArt&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-8007' rel="nofollow">@NinjaCakeGirl</a> &#8211; That would be the &#8216;Jenga Onyx Game&#8217; via B&amp;N right?<br />
<a href="http://gifts.barnesandnoble.com/Toys-games/Jenga-Onyx-Game/e/653569353577" rel="nofollow">http://gifts.barnesandnoble.com/Toys-games/Jenga-Onyx-Game/e/653569353577</a>
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		<title>By: Habrá que echarle un ojo: Dread. &#171; Padre, marido y friki</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8159</link>
		<dc:creator>Habrá que echarle un ojo: Dread. &#171; Padre, marido y friki</dc:creator>
		<pubDate>Wed, 25 Nov 2009 11:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-8159</guid>
		<description>[...] que echarle un ojo:&#160;Dread.    Vía Gnomestew me he enterado de la existencia de este curioso juego de rol de terror. Y digo curioso porque, como [...]&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8159&#039;,&#039;Habr&#195;&#161; que echarle un ojo: Dread. &laquo; Padre, marido y friki&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>[...] que echarle un ojo:&nbsp;Dread.    Vía Gnomestew me he enterado de la existencia de este curioso juego de rol de terror. Y digo curioso porque, como [...]
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		<title>By: Patrick Benson</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8018</link>
		<dc:creator>Patrick Benson</dc:creator>
		<pubDate>Mon, 09 Nov 2009 18:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-8018</guid>
		<description>&lt;a href=&#039;#comment-8007&#039; rel=&quot;nofollow&quot;&gt;@NinjaCakeGirl&lt;/a&gt; - Hey there! I was the old man, and that character was a lot of fun to play. You were awesome in how you reacted to the old man&#039;s endless rants!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8018&#039;,&#039;Patrick Benson&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-8007' rel="nofollow">@NinjaCakeGirl</a> &#8211; Hey there! I was the old man, and that character was a lot of fun to play. You were awesome in how you reacted to the old man&#8217;s endless rants!
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		<title>By: NinjaCakeGirl</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-8007</link>
		<dc:creator>NinjaCakeGirl</dc:creator>
		<pubDate>Sat, 07 Nov 2009 05:05:27 +0000</pubDate>
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		<description>I played in the game that the article&#039;s picture was taken from. I absolutely loved that game! I chose the tourist character sheet, who became the Japanese schoolgirl tourist who had an ongoing quarrel with the old man throughout the game until he died. If I remember right, he died saving me, despite his senile, stubborn rantings. I&#039;ve never played a game before where I felt so nervous that I didn&#039;t want to go anywhere near the table and I definitely did *not* want to pull a block. But I&#039;ll tell you what, we were damn proud of that tower!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8007&#039;,&#039;NinjaCakeGirl&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I played in the game that the article&#8217;s picture was taken from. I absolutely loved that game! I chose the tourist character sheet, who became the Japanese schoolgirl tourist who had an ongoing quarrel with the old man throughout the game until he died. If I remember right, he died saving me, despite his senile, stubborn rantings. I&#8217;ve never played a game before where I felt so nervous that I didn&#8217;t want to go anywhere near the table and I definitely did *not* want to pull a block. But I&#8217;ll tell you what, we were damn proud of that tower!
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		<title>By: Patrick Benson</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-7908</link>
		<dc:creator>Patrick Benson</dc:creator>
		<pubDate>Tue, 27 Oct 2009 17:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us#comment-7908</guid>
		<description>&lt;a href=&#039;#comment-7893&#039; rel=&quot;nofollow&quot;&gt;@Epidiah Ravachol&lt;/a&gt; - Happy to do so when the game is worth it! Nice work on Dread all around from you guys at The Impossible Dream.

&lt;a href=&#039;#comment-7896&#039; rel=&quot;nofollow&quot;&gt;@Martin Ralya&lt;/a&gt; - Oh yes, the pic for this article is a good example of that. No one was sitting at our table at certain points while playing the game. :)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;7908&#039;,&#039;Patrick Benson&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-7893' rel="nofollow">@Epidiah Ravachol</a> &#8211; Happy to do so when the game is worth it! Nice work on Dread all around from you guys at The Impossible Dream.</p>
<p><a href='#comment-7896' rel="nofollow">@Martin Ralya</a> &#8211; Oh yes, the pic for this article is a good example of that. No one was sitting at our table at certain points while playing the game. <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-7896</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Tue, 27 Oct 2009 09:32:21 +0000</pubDate>
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		<description>I played Dread at GenCon &#039;07, also with someone from Windmill (whose name, regrettably, I&#039;ve forgotten!), and had a great time.

I agree with everything Patrick said in his article, and the only thing I&#039;d add is that watching everyone gradually go from sitting around the table like normal people to sitting about three feet away from it -- so as not to accidentally knock over the increasingly precarious tower -- over the course of the night is absolutely delicious.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;7896&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I played Dread at GenCon &#8217;07, also with someone from Windmill (whose name, regrettably, I&#8217;ve forgotten!), and had a great time.</p>
<p>I agree with everything Patrick said in his article, and the only thing I&#8217;d add is that watching everyone gradually go from sitting around the table like normal people to sitting about three feet away from it &#8212; so as not to accidentally knock over the increasingly precarious tower &#8212; over the course of the night is absolutely delicious.
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		<title>By: Epidiah Ravachol</title>
		<link>http://www.gnomestew.com/specific-rpgs/dread-play-it-this-halloween-trust-us/comment-page-1#comment-7893</link>
		<dc:creator>Epidiah Ravachol</dc:creator>
		<pubDate>Tue, 27 Oct 2009 04:42:38 +0000</pubDate>
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		<description>God damn, you know how to make a designer blush.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;7893&#039;,&#039;Epidiah Ravachol&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>God damn, you know how to make a designer blush.
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