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	<title>Comments on: Shock: Social Science Fiction</title>
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		<title>By: xenoglyph &#187; Shock: review at Gnome Stew</title>
		<link>http://www.gnomestew.com/reviews/shock-social-science-fiction/comment-page-1#comment-11418</link>
		<dc:creator>xenoglyph &#187; Shock: review at Gnome Stew</dc:creator>
		<pubDate>Wed, 08 Dec 2010 18:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=4850#comment-11418</guid>
		<description>[...] J. Neagley wrote a nice review of Shock: over at Gnome Stew a couple of weeks back. People say nice things in the comments, too!   By joshua &#124; posted on [...]&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;11418&#039;,&#039;xenoglyph &raquo; Shock: review at Gnome Stew&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>[...] J. Neagley wrote a nice review of Shock: over at Gnome Stew a couple of weeks back. People say nice things in the comments, too!   By joshua | posted on [...]
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		<title>By: Scott Martin</title>
		<link>http://www.gnomestew.com/reviews/shock-social-science-fiction/comment-page-1#comment-8220</link>
		<dc:creator>Scott Martin</dc:creator>
		<pubDate>Thu, 03 Dec 2009 01:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=4850#comment-8220</guid>
		<description>Have you seen Fred Hick&#039;s &lt;a href=&quot;http://www.deadlyfredly.com/2009/11/diaspora/&quot; rel=&quot;nofollow&quot;&gt;musing about a Shock: Diaspora&lt;/a&gt; hybrid? 

His post about &lt;a href=&quot;http://www.deadlyfredly.com/2009/11/shock/&quot; rel=&quot;nofollow&quot;&gt;Shock:&lt;/a&gt; complements this post well, and has some good comments.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8220&#039;,&#039;Scott Martin&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Have you seen Fred Hick&#8217;s <a href="http://www.deadlyfredly.com/2009/11/diaspora/" rel="nofollow">musing about a Shock: Diaspora</a> hybrid? </p>
<p>His post about <a href="http://www.deadlyfredly.com/2009/11/shock/" rel="nofollow">Shock:</a> complements this post well, and has some good comments.
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		<title>By: stephantravels</title>
		<link>http://www.gnomestew.com/reviews/shock-social-science-fiction/comment-page-1#comment-8217</link>
		<dc:creator>stephantravels</dc:creator>
		<pubDate>Wed, 02 Dec 2009 18:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=4850#comment-8217</guid>
		<description>I had the pleasure of playing Shock when it was in development and it has to have been one of the most enjoyable experiences I have had gaming.  As was stated above it is very different than other RPGs, much more like collaborative story telling, but it&#039;s a framework that generates very interesting and compelling stories. I encourage anyone who wants a one off highly creative session as a break from their normal game try it out.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8217&#039;,&#039;stephantravels&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I had the pleasure of playing Shock when it was in development and it has to have been one of the most enjoyable experiences I have had gaming.  As was stated above it is very different than other RPGs, much more like collaborative story telling, but it&#8217;s a framework that generates very interesting and compelling stories. I encourage anyone who wants a one off highly creative session as a break from their normal game try it out.
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		<title>By: deadlytoque</title>
		<link>http://www.gnomestew.com/reviews/shock-social-science-fiction/comment-page-1#comment-8211</link>
		<dc:creator>deadlytoque</dc:creator>
		<pubDate>Wed, 02 Dec 2009 06:46:40 +0000</pubDate>
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		<description>&lt;a href=&#039;#comment-8208&#039; rel=&quot;nofollow&quot;&gt;@Matthew J. Neagley&lt;/a&gt; - Yeah, that doesn&#039;t surprise me. I pre-ordered Shock 1.2, and Newman emailed me the pdf copy of 1.1 to tide me over until the rest was complete. He also does substantial support for the game (in a roundabout way) at story-games.com, by quickly and creatively responding to questions about how Shock might work for various science fiction gaming ideas.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8211&#039;,&#039;deadlytoque&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-8208' rel="nofollow">@Matthew J. Neagley</a> &#8211; Yeah, that doesn&#8217;t surprise me. I pre-ordered Shock 1.2, and Newman emailed me the pdf copy of 1.1 to tide me over until the rest was complete. He also does substantial support for the game (in a roundabout way) at story-games.com, by quickly and creatively responding to questions about how Shock might work for various science fiction gaming ideas.
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		<title>By: Matthew J. Neagley</title>
		<link>http://www.gnomestew.com/reviews/shock-social-science-fiction/comment-page-1#comment-8208</link>
		<dc:creator>Matthew J. Neagley</dc:creator>
		<pubDate>Tue, 01 Dec 2009 19:50:45 +0000</pubDate>
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		<description>&lt;a href=&#039;#comment-8207&#039; rel=&quot;nofollow&quot;&gt;@deadlytoque&lt;/a&gt; - 
In addition to the great price and the sexy minimalist design, their customer support is also top notch. A few weeks after I got my print copy, I got an e-mail notifying me that some of their print run had accidentally been printed rotated, and asking me to please check my book in case it had been effected so they could replace it if it was defective! How many game shops would do that?&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8208&#039;,&#039;Matthew J. Neagley&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-8207' rel="nofollow">@deadlytoque</a> &#8211;<br />
In addition to the great price and the sexy minimalist design, their customer support is also top notch. A few weeks after I got my print copy, I got an e-mail notifying me that some of their print run had accidentally been printed rotated, and asking me to please check my book in case it had been effected so they could replace it if it was defective! How many game shops would do that?
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		<title>By: deadlytoque</title>
		<link>http://www.gnomestew.com/reviews/shock-social-science-fiction/comment-page-1#comment-8207</link>
		<dc:creator>deadlytoque</dc:creator>
		<pubDate>Tue, 01 Dec 2009 19:27:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=4850#comment-8207</guid>
		<description>I LOVE Shock, and heartily recommend it. You didn&#039;t mention that it&#039;s also really reasonably-priced at only $26 of your American Dollars for the print and PDF versions (plus shipping).

Further virtues: 1) writer Joshua AC Newman is very accessible and easy to get hold of for questions or comments (either via email or on Story-games.com);
2) Rules lend themselves to adapting any of your favourite works of sci-fi, no matter how bizarre, from BSG to ST to Dune to Naked lunch (and many samples are provided);
3) Sexy orange cover.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8207&#039;,&#039;deadlytoque&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I LOVE Shock, and heartily recommend it. You didn&#8217;t mention that it&#8217;s also really reasonably-priced at only $26 of your American Dollars for the print and PDF versions (plus shipping).</p>
<p>Further virtues: 1) writer Joshua AC Newman is very accessible and easy to get hold of for questions or comments (either via email or on Story-games.com);<br />
2) Rules lend themselves to adapting any of your favourite works of sci-fi, no matter how bizarre, from BSG to ST to Dune to Naked lunch (and many samples are provided);<br />
3) Sexy orange cover.
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		<title>By: 2009 Game Cryer Holiday Gift Guide &#124; Game Cryer</title>
		<link>http://www.gnomestew.com/reviews/shock-social-science-fiction/comment-page-1#comment-8206</link>
		<dc:creator>2009 Game Cryer Holiday Gift Guide &#124; Game Cryer</dc:creator>
		<pubDate>Tue, 01 Dec 2009 13:31:01 +0000</pubDate>
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		<description>[...] Shock: Social Science Fiction (Glyph Press) Suggested by Gnome Stew [...]&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8206&#039;,&#039;2009 Game Cryer Holiday Gift Guide &#124; Game Cryer&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>[...] Shock: Social Science Fiction (Glyph Press) Suggested by Gnome Stew [...]
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