<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Johnny’s Five – Five Quick Mapping Options</title>
	<atom:link href="http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/feed" rel="self" type="application/rss+xml" />
	<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options</link>
	<description>The Game Mastering Blog</description>
	<lastBuildDate>Sat, 11 Feb 2012 00:00:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Sewicked</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6406</link>
		<dc:creator>Sewicked</dc:creator>
		<pubDate>Tue, 23 Jun 2009 19:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6406</guid>
		<description>&lt;a href=&#039;#comment-6380&#039; rel=&quot;nofollow&quot;&gt;@John Arcadian&lt;/a&gt; - It depends on what the scenario is. I have a couple inn layouts, three or five each of &#039;house&#039;, manor and castle. 

That doesn&#039;t help if I need a temple, of course. But if my players suddenly decide that they just _have_ to investigate the house of suspect #1, aka Redd Hairing, I can pull out the appropriate plan and go from there.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6406&#039;,&#039;Sewicked&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-6380' rel="nofollow">@John Arcadian</a> &#8211; It depends on what the scenario is. I have a couple inn layouts, three or five each of &#8216;house&#8217;, manor and castle. </p>
<p>That doesn&#8217;t help if I need a temple, of course. But if my players suddenly decide that they just _have_ to investigate the house of suspect #1, aka Redd Hairing, I can pull out the appropriate plan and go from there.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6406','Sewicked'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: longtooth</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6381</link>
		<dc:creator>longtooth</dc:creator>
		<pubDate>Mon, 22 Jun 2009 12:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6381</guid>
		<description>My first dry erase board which eventually gave birth to our product Battlegraph Dry Erase Boards, was a non metallic board from walmart that I just removed from the frame and scored using a metal yardstick, a pair of vice grip pliers, and a kitchen knife. I still have it, and have been thinking about hanging it on the wall just to pay homage to our origins. The tools I use today are just a little more high tech! : )
We are prepping for the release of hex boards and custom boards, and I would love to hear if anyone has ideas for grid types other than the standard 1 inch.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6381&#039;,&#039;longtooth&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>My first dry erase board which eventually gave birth to our product Battlegraph Dry Erase Boards, was a non metallic board from walmart that I just removed from the frame and scored using a metal yardstick, a pair of vice grip pliers, and a kitchen knife. I still have it, and have been thinking about hanging it on the wall just to pay homage to our origins. The tools I use today are just a little more high tech! : )<br />
We are prepping for the release of hex boards and custom boards, and I would love to hear if anyone has ideas for grid types other than the standard 1 inch.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6381','longtooth'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Arcadian</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6380</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Sun, 21 Jun 2009 23:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6380</guid>
		<description>&lt;a href=&#039;#comment-6359&#039; rel=&quot;nofollow&quot;&gt;@Sewicked&lt;/a&gt; - Do you find those work well for generic scenarios? I&#039;ve got a few maps collected, but they always seem to be a bit off for whatever I&#039;m running at the time. 

&lt;a href=&#039;#comment-6360&#039; rel=&quot;nofollow&quot;&gt;@DocRyder&lt;/a&gt; - I like dominoes. They&#039;re great for quick mapping and rearranging, but I find they make it hard to do 5 ft hallways and minis. I&#039;m tempted to cut some of mine in half and get 1 inch sections. 

&lt;a href=&#039;#comment-6361&#039; rel=&quot;nofollow&quot;&gt;@Noumenon&lt;/a&gt; - That&#039;s awesome. The price is a bit high, but that is a whole boatload of convenience. 

&lt;a href=&#039;#comment-6377&#039; rel=&quot;nofollow&quot;&gt;@pseudodragon&lt;/a&gt; - That is a great idea. I remember going with my mom to the craft stores and seeing the doll furniture. I always thought that would be great to use for gaming. Mage knight had some small accessories with some of their sets.  Bits of modeling clay can also make some great dungeon romp accessories.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6380&#039;,&#039;John Arcadian&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-6359' rel="nofollow">@Sewicked</a> &#8211; Do you find those work well for generic scenarios? I&#8217;ve got a few maps collected, but they always seem to be a bit off for whatever I&#8217;m running at the time. </p>
<p><a href='#comment-6360' rel="nofollow">@DocRyder</a> &#8211; I like dominoes. They&#8217;re great for quick mapping and rearranging, but I find they make it hard to do 5 ft hallways and minis. I&#8217;m tempted to cut some of mine in half and get 1 inch sections. </p>
<p><a href='#comment-6361' rel="nofollow">@Noumenon</a> &#8211; That&#8217;s awesome. The price is a bit high, but that is a whole boatload of convenience. </p>
<p><a href='#comment-6377' rel="nofollow">@pseudodragon</a> &#8211; That is a great idea. I remember going with my mom to the craft stores and seeing the doll furniture. I always thought that would be great to use for gaming. Mage knight had some small accessories with some of their sets.  Bits of modeling clay can also make some great dungeon romp accessories.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6380','John Arcadian'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: pseudodragon</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6377</link>
		<dc:creator>pseudodragon</dc:creator>
		<pubDate>Sat, 20 Jun 2009 16:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6377</guid>
		<description>I tend to be an ad hoc mapper myself, so I&#039;ve used most or all of the above methods at one time or another (and still mix it up on occasion, although the dry erase board is a staple in my games). However, I was surprised that nobody mentioned cannibalizing boardgames for minis, props, and terrain layout; games such as Heroquest, Heroscape, Mystery Mansion Electronic Edition, even Settlers of Cataan. Any of these can provide useful tiles and bits of furniture to populate your dungeons. Obviously, they may not be as quick as some other methods, depending on how much detail you include, but they make for some great graphics!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6377&#039;,&#039;pseudodragon&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I tend to be an ad hoc mapper myself, so I&#8217;ve used most or all of the above methods at one time or another (and still mix it up on occasion, although the dry erase board is a staple in my games). However, I was surprised that nobody mentioned cannibalizing boardgames for minis, props, and terrain layout; games such as Heroquest, Heroscape, Mystery Mansion Electronic Edition, even Settlers of Cataan. Any of these can provide useful tiles and bits of furniture to populate your dungeons. Obviously, they may not be as quick as some other methods, depending on how much detail you include, but they make for some great graphics!
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6377','pseudodragon'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noumenon</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6361</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Fri, 19 Jun 2009 05:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6361</guid>
		<description>I just bought one of the big easel flip pads.  It was $20 for 50 sheets of 27x30, which is bigger than my Chessex erasable mat and will hold most modules I&#039;ve played so far.  The nice thing is if the party delves down the spiral stairs, does the dungeon, and then comes running back up the spiral stairs with the flooding water rising behind them, you don&#039;t have to redraw that map.  Just flip back to the page.  And if they get water breathing later and go back down, you still have the map.  In theory, anyway.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6361&#039;,&#039;Noumenon&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I just bought one of the big easel flip pads.  It was $20 for 50 sheets of 27&#215;30, which is bigger than my Chessex erasable mat and will hold most modules I&#8217;ve played so far.  The nice thing is if the party delves down the spiral stairs, does the dungeon, and then comes running back up the spiral stairs with the flooding water rising behind them, you don&#8217;t have to redraw that map.  Just flip back to the page.  And if they get water breathing later and go back down, you still have the map.  In theory, anyway.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6361','Noumenon'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: DocRyder</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6360</link>
		<dc:creator>DocRyder</dc:creator>
		<pubDate>Fri, 19 Jun 2009 05:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6360</guid>
		<description>It was nice to see dominos mentioned. The guys I gamed with in high school (some 30 years ago) used those a lot. We used the pseudo-ivory ones, about 2 inches long. Perfect for 10 foot segments, and the lines on the numbers sides allowed us to measure 5 foot lengths, too. :-)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6360&#039;,&#039;DocRyder&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>It was nice to see dominos mentioned. The guys I gamed with in high school (some 30 years ago) used those a lot. We used the pseudo-ivory ones, about 2 inches long. Perfect for 10 foot segments, and the lines on the numbers sides allowed us to measure 5 foot lengths, too. <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6360','DocRyder'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sewicked</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6359</link>
		<dc:creator>Sewicked</dc:creator>
		<pubDate>Fri, 19 Jun 2009 02:27:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6359</guid>
		<description>I have a folder of house and castle plans. Obviously, that doesn&#039;t work for outdoor scenarios but for the quick castle visit/raid, it makes life so much easier.

It did take some prep time, but now that I have them, I can use them over &amp; over again.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6359&#039;,&#039;Sewicked&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I have a folder of house and castle plans. Obviously, that doesn&#8217;t work for outdoor scenarios but for the quick castle visit/raid, it makes life so much easier.</p>
<p>It did take some prep time, but now that I have them, I can use them over &amp; over again.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6359','Sewicked'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Arcadian</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6356</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Thu, 18 Jun 2009 23:13:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6356</guid>
		<description>&lt;a href=&#039;#comment-6346&#039; rel=&quot;nofollow&quot;&gt;@Scott Martin&lt;/a&gt; - Premade maps are nice. I&#039;d love to see pre-made maps from adventures printed large size. That would totally be a money sink for me. 
 
&lt;a href=&#039;#comment-6347&#039; rel=&quot;nofollow&quot;&gt;@Ameron&lt;/a&gt; - I&#039;ve seen their stuff before. That might work out well. I&#039;d love to do it connected to a big TV, or the mother of all mapping options, the projector. Thanks for reminding me about them. 

&lt;a href=&#039;#comment-6348&#039; rel=&quot;nofollow&quot;&gt;@Troy E. Taylor&lt;/a&gt; - Chess boards are great, but I stopped using them after my players started moving their cleric minis 2 squares up, then 1 square left. 

&lt;a href=&#039;#comment-6349&#039; rel=&quot;nofollow&quot;&gt;@Nicholas&lt;/a&gt; - Dungeon tiles are a great tool, but I find them somewhat limiting for the types of games I run.  Random sounds fun. Are you talking truly random, i.e. lava next to swamp?

&lt;a href=&#039;#comment-6350&#039; rel=&quot;nofollow&quot;&gt;@dpierkowski&lt;/a&gt; -  I&#039;ve seen the easel flip pads, but not the gridded one. That is awesome. I may need to check some of those out. I&#039;ve also used big packing paper with permanent marker. Its coarser than regular paper, but cheap and big.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6356&#039;,&#039;John Arcadian&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-6346' rel="nofollow">@Scott Martin</a> &#8211; Premade maps are nice. I&#8217;d love to see pre-made maps from adventures printed large size. That would totally be a money sink for me. </p>
<p><a href='#comment-6347' rel="nofollow">@Ameron</a> &#8211; I&#8217;ve seen their stuff before. That might work out well. I&#8217;d love to do it connected to a big TV, or the mother of all mapping options, the projector. Thanks for reminding me about them. </p>
<p><a href='#comment-6348' rel="nofollow">@Troy E. Taylor</a> &#8211; Chess boards are great, but I stopped using them after my players started moving their cleric minis 2 squares up, then 1 square left. </p>
<p><a href='#comment-6349' rel="nofollow">@Nicholas</a> &#8211; Dungeon tiles are a great tool, but I find them somewhat limiting for the types of games I run.  Random sounds fun. Are you talking truly random, i.e. lava next to swamp?</p>
<p><a href='#comment-6350' rel="nofollow">@dpierkowski</a> &#8211;  I&#8217;ve seen the easel flip pads, but not the gridded one. That is awesome. I may need to check some of those out. I&#8217;ve also used big packing paper with permanent marker. Its coarser than regular paper, but cheap and big.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6356','John Arcadian'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: dpierkowski</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6350</link>
		<dc:creator>dpierkowski</dc:creator>
		<pubDate>Thu, 18 Jun 2009 18:50:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6350</guid>
		<description>As a variation on the &quot;Plain Old Piece of Paper&quot; method, office supply stores usually sell easel sized (27&quot;x34&quot;) flip pads printed with a 1&quot; grid.  For 4e adventures I can pre-draw the maps with as much (or little) embellishment as I feel like spending time on.  Then when it&#039;s time for the combat I can just throw the map down.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6350&#039;,&#039;dpierkowski&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>As a variation on the &#8220;Plain Old Piece of Paper&#8221; method, office supply stores usually sell easel sized (27&#8243;x34&#8243;) flip pads printed with a 1&#8243; grid.  For 4e adventures I can pre-draw the maps with as much (or little) embellishment as I feel like spending time on.  Then when it&#8217;s time for the combat I can just throw the map down.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6350','dpierkowski'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nicholas</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6349</link>
		<dc:creator>Nicholas</dc:creator>
		<pubDate>Thu, 18 Jun 2009 18:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6349</guid>
		<description>I keep a bunch of dungeon tiles organized by category (cave, dungeon, outside, etc.). If I get into a tight spot, I just grab a handful and start laying them out randomly. It can make for some interesting tactical challenges for the players.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6349&#039;,&#039;Nicholas&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I keep a bunch of dungeon tiles organized by category (cave, dungeon, outside, etc.). If I get into a tight spot, I just grab a handful and start laying them out randomly. It can make for some interesting tactical challenges for the players.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6349','Nicholas'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Troy E. Taylor</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6348</link>
		<dc:creator>Troy E. Taylor</dc:creator>
		<pubDate>Thu, 18 Jun 2009 18:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6348</guid>
		<description>Chess board.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6348&#039;,&#039;Troy E. Taylor&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Chess board.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6348','Troy E. Taylor'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ameron</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6347</link>
		<dc:creator>Ameron</dc:creator>
		<pubDate>Thu, 18 Jun 2009 18:08:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6347</guid>
		<description>My gaming group doesn&#039;t use a map in the traditional sense. The DM and at least one PC always have laptops so we use &lt;a href=&quot;http://rptools.net&quot; rel=&quot;nofollow&quot;&gt;Map Tools&lt;/a&gt;. It&#039;s an online tool that completely eliminates the need for minis, dungeon tiles and the maps you describe in your article. The tool allows for quick map creation on the fly if you forget your maps at home. This is certainly not going to appeal to everyone but it changed the way my group plays D&amp;D (for the better).&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6347&#039;,&#039;Ameron&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>My gaming group doesn&#8217;t use a map in the traditional sense. The DM and at least one PC always have laptops so we use <a href="http://rptools.net" rel="nofollow">Map Tools</a>. It&#8217;s an online tool that completely eliminates the need for minis, dungeon tiles and the maps you describe in your article. The tool allows for quick map creation on the fly if you forget your maps at home. This is certainly not going to appeal to everyone but it changed the way my group plays D&amp;D (for the better).
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6347','Ameron'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott Martin</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options/comment-page-1#comment-6346</link>
		<dc:creator>Scott Martin</dc:creator>
		<pubDate>Thu, 18 Jun 2009 16:28:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/johnnys-five/johnnys-five-five-quick-mapping-options#comment-6346</guid>
		<description>I&#039;m a big fan of gridded dry erase board (like, say, Tact Tiles) for games like D&amp;D, though the premade maps in the WotC adventures are very nice and set the scene much better.

For the many game systems that care less about exact positioning, I like dry erase maps for quick sketches. Updating them can be a bit of a hassle as people move, but it&#039;s very good at quickly conveying a scene.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;6346&#039;,&#039;Scott Martin&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m a big fan of gridded dry erase board (like, say, Tact Tiles) for games like D&amp;D, though the premade maps in the WotC adventures are very nice and set the scene much better.</p>
<p>For the many game systems that care less about exact positioning, I like dry erase maps for quick sketches. Updating them can be a bit of a hassle as people move, but it&#8217;s very good at quickly conveying a scene.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('6346','Scott Martin'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
</channel>
</rss>

