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	<title>Comments on: Johnny&#8217;s Five &#8211; Five Awesome Pieces Of Terrain</title>
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	<description>The Game Mastering Blog</description>
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		<title>By: Wing</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-11522</link>
		<dc:creator>Wing</dc:creator>
		<pubDate>Wed, 22 Dec 2010 11:26:25 +0000</pubDate>
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		<description>A long and narrow spiral staircase that leads to where the players want to go. Enemies at the top and bottom. The stairs limit teleporters and movement. Even minions can be very challenging in this situation. The players get separated easily too. For added variety, make the inside of the staircase hollow. Nothing like a wee fall to set things right.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;11522&#039;,&#039;Wing&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>A long and narrow spiral staircase that leads to where the players want to go. Enemies at the top and bottom. The stairs limit teleporters and movement. Even minions can be very challenging in this situation. The players get separated easily too. For added variety, make the inside of the staircase hollow. Nothing like a wee fall to set things right.
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4727</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Sat, 07 Mar 2009 17:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=2668#comment-4727</guid>
		<description>I have never run or played a combat on a giant statue, and it sounds awesome. I will have to rectify this.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4727&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I have never run or played a combat on a giant statue, and it sounds awesome. I will have to rectify this.
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		<title>By: amnuxoll</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4715</link>
		<dc:creator>amnuxoll</dc:creator>
		<pubDate>Sat, 07 Mar 2009 02:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=2668#comment-4715</guid>
		<description>http://dictionary.reference.com/search?q=ninja

The plural is only &quot;ninja&quot; if you are not speaking English.

:AMN:
(Who is still bitter about &quot;snuck&quot; as the past tense of sneaked.)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4715&#039;,&#039;amnuxoll&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://dictionary.reference.com/search?q=ninja" rel="nofollow">http://dictionary.reference.com/search?q=ninja</a></p>
<p>The plural is only &#8220;ninja&#8221; if you are not speaking English.</p>
<p>:AMN:<br />
(Who is still bitter about &#8220;snuck&#8221; as the past tense of sneaked.)
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		<title>By: John Arcadian</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4700</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Fri, 06 Mar 2009 17:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=2668#comment-4700</guid>
		<description>&lt;a href=&#039;#comment-4643&#039; rel=&quot;nofollow&quot;&gt;@troy812&lt;/a&gt; - Thanks!

&lt;a href=&#039;#comment-4672&#039; rel=&quot;nofollow&quot;&gt;@Tony Graham&lt;/a&gt; - That&#039;s another awesome idea Tony!

&lt;a href=&#039;#comment-4684&#039; rel=&quot;nofollow&quot;&gt;@ZedZed77&lt;/a&gt; -  Thank you! Thank you! I&#039;m always correcting people on that! The plural of Ninja is Ninja!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4700&#039;,&#039;John Arcadian&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-4643' rel="nofollow">@troy812</a> &#8211; Thanks!</p>
<p><a href='#comment-4672' rel="nofollow">@Tony Graham</a> &#8211; That&#8217;s another awesome idea Tony!</p>
<p><a href='#comment-4684' rel="nofollow">@ZedZed77</a> &#8211;  Thank you! Thank you! I&#8217;m always correcting people on that! The plural of Ninja is Ninja!
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		<title>By: ZedZed77</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4684</link>
		<dc:creator>ZedZed77</dc:creator>
		<pubDate>Fri, 06 Mar 2009 08:37:19 +0000</pubDate>
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		<description>Kudos to you for using the proper plural of Ninja!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4684&#039;,&#039;ZedZed77&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Kudos to you for using the proper plural of Ninja!
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		<title>By: Tony Graham</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4672</link>
		<dc:creator>Tony Graham</dc:creator>
		<pubDate>Fri, 06 Mar 2009 00:24:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=2668#comment-4672</guid>
		<description>Small boats, gondolas, barges, etc. all pulled together into a larger floating raft that forms a shifting platform. Raft or boat towns can be found near any major port where people make their living on the water.

Put a fight or chase on it. Cut some lines - water appears between what was a shifting but solid platform. Drive a hole through the bottom of one - oops. Watch out for the fishing lines, nets, rope, gaff-hooks, sails, lobster &amp; crab cages, etc.

Add a healthy crowd of irate dwellers to complete a living environment and constantly changing piece of terrain for an action sequence.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4672&#039;,&#039;Tony Graham&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Small boats, gondolas, barges, etc. all pulled together into a larger floating raft that forms a shifting platform. Raft or boat towns can be found near any major port where people make their living on the water.</p>
<p>Put a fight or chase on it. Cut some lines &#8211; water appears between what was a shifting but solid platform. Drive a hole through the bottom of one &#8211; oops. Watch out for the fishing lines, nets, rope, gaff-hooks, sails, lobster &amp; crab cages, etc.</p>
<p>Add a healthy crowd of irate dwellers to complete a living environment and constantly changing piece of terrain for an action sequence.
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		<title>By: troy812</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4643</link>
		<dc:creator>troy812</dc:creator>
		<pubDate>Thu, 05 Mar 2009 16:20:39 +0000</pubDate>
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		<description>Good ideas!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4643&#039;,&#039;troy812&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Good ideas!
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		<title>By: John Arcadian</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4596</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Thu, 05 Mar 2009 03:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=2668#comment-4596</guid>
		<description>&lt;a href=&#039;#comment-4554&#039; rel=&quot;nofollow&quot;&gt;@Karizma&lt;/a&gt; - No disassemble Number Five!

SotC was an awesome game. I&#039;ve designed a few game mechanics around the idea of moving on the giant creature. Its such an interesting concept, and when you think about it, it is really the only way to effectively fight a large creature without long range weapons or massive firepower.

Wait till you see what we&#039;ve got lined up for tomorrow.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4596&#039;,&#039;John Arcadian&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-4554' rel="nofollow">@Karizma</a> &#8211; No disassemble Number Five!</p>
<p>SotC was an awesome game. I&#8217;ve designed a few game mechanics around the idea of moving on the giant creature. Its such an interesting concept, and when you think about it, it is really the only way to effectively fight a large creature without long range weapons or massive firepower.</p>
<p>Wait till you see what we&#8217;ve got lined up for tomorrow.
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		<title>By: Karizma</title>
		<link>http://www.gnomestew.com/johnnys-five/johnnys-five-five-awesome-pieces-of-terrain/comment-page-1#comment-4554</link>
		<dc:creator>Karizma</dc:creator>
		<pubDate>Wed, 04 Mar 2009 22:35:07 +0000</pubDate>
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		<description>I&#039;m tempted to DISASSEMBLE your points, but they&#039;re good!

Shadow of the Colossus struck a chord with me too, and have since been totally re-thinking how fighting big baddies SHOULD be.

Great (second) post (in one day)!  You Gnomes are workin&#039; hard on GM&#039;s Day.  Though we all know this is totally an excuse for you Gnomes to slack off for the next few weeks.  But we&#039;ll forgive you this time!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;4554&#039;,&#039;Karizma&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m tempted to DISASSEMBLE your points, but they&#8217;re good!</p>
<p>Shadow of the Colossus struck a chord with me too, and have since been totally re-thinking how fighting big baddies SHOULD be.</p>
<p>Great (second) post (in one day)!  You Gnomes are workin&#8217; hard on GM&#8217;s Day.  Though we all know this is totally an excuse for you Gnomes to slack off for the next few weeks.  But we&#8217;ll forgive you this time!
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