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	<title>Comments on: Gnome Rodeo: More Links than a Sausage Golem</title>
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	<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem</link>
	<description>The Game Mastering Blog</description>
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		<title>By: cooperflood</title>
		<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem/comment-page-1#comment-2002</link>
		<dc:creator>cooperflood</dc:creator>
		<pubDate>Tue, 26 Aug 2008 15:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=106#comment-2002</guid>
		<description>What&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2002&#039;,&#039;cooperflood&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>What
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		<title>By: oddysey</title>
		<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem/comment-page-1#comment-336</link>
		<dc:creator>oddysey</dc:creator>
		<pubDate>Mon, 19 May 2008 19:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=106#comment-336</guid>
		<description>A couple odd contributions:

Over at the WotC website, Wolfgang Baur wrote a pretty neat series of articles on adventure design. (http://www.wizards.com/default.asp?x=dnd/arch/ab) The one on treasure is excellent; scroll down past the handy, but very D&amp;D 3rd edition-centric discussion on treasure distribution, and there&#039;s a good bit of advice on ways to make your treasure more interesting.

And if you like random generators (who doesn&#039;t?) there&#039;s a whole list of &#039;em over at Jame&#039;s Random Generators: http://www.colugo.org/jmcmurra/generators/index.php&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;336&#039;,&#039;oddysey&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>A couple odd contributions:</p>
<p>Over at the WotC website, Wolfgang Baur wrote a pretty neat series of articles on adventure design. (<a href="http://www.wizards.com/default.asp?x=dnd/arch/ab" rel="nofollow">http://www.wizards.com/default.asp?x=dnd/arch/ab</a>) The one on treasure is excellent; scroll down past the handy, but very D&amp;D 3rd edition-centric discussion on treasure distribution, and there&#8217;s a good bit of advice on ways to make your treasure more interesting.</p>
<p>And if you like random generators (who doesn&#8217;t?) there&#8217;s a whole list of &#8216;em over at Jame&#8217;s Random Generators: <a href="http://www.colugo.org/jmcmurra/generators/index.php" rel="nofollow">http://www.colugo.org/jmcmurra/generators/index.php</a>
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		<title>By: zacharythefirst</title>
		<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem/comment-page-1#comment-299</link>
		<dc:creator>zacharythefirst</dc:creator>
		<pubDate>Sun, 18 May 2008 11:56:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=106#comment-299</guid>
		<description>Martin--I totally agree.  I don&#039;t know of many folks who DON&#039;T love them after using them.  I like the sturdiness--i know if someone knocks them, everything won&#039;t fall over.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;299&#039;,&#039;zacharythefirst&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Martin&#8211;I totally agree.  I don&#8217;t know of many folks who DON&#8217;T love them after using them.  I like the sturdiness&#8211;i know if someone knocks them, everything won&#8217;t fall over.
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		<title>By: GeeksDreamGirl</title>
		<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem/comment-page-1#comment-294</link>
		<dc:creator>GeeksDreamGirl</dc:creator>
		<pubDate>Sat, 17 May 2008 18:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=106#comment-294</guid>
		<description>Is anyone else pondering what kind of BBQ one could have after killing a sausage golem?  We just need a dire boar and maybe a dire turkey and we&#039;re in business!

*giggles at the thought of a dire turkey*&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;294&#039;,&#039;GeeksDreamGirl&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Is anyone else pondering what kind of BBQ one could have after killing a sausage golem?  We just need a dire boar and maybe a dire turkey and we&#8217;re in business!</p>
<p>*giggles at the thought of a dire turkey*
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem/comment-page-1#comment-290</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Sat, 17 May 2008 15:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=106#comment-290</guid>
		<description>I really, really hope someone out there is feverishly working away on bringing Tact-Tiles -- or a product comparable in every way (as IMO, Tact-Tiles are all but perfect) -- back. It seems like a no-brainer. Everyone who uses them loves them, and not nearly enough GMs have access to them.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;290&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I really, really hope someone out there is feverishly working away on bringing Tact-Tiles &#8212; or a product comparable in every way (as IMO, Tact-Tiles are all but perfect) &#8212; back. It seems like a no-brainer. Everyone who uses them loves them, and not nearly enough GMs have access to them.
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		<title>By: Yax - DungeonMastering.com</title>
		<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem/comment-page-1#comment-283</link>
		<dc:creator>Yax - DungeonMastering.com</dc:creator>
		<pubDate>Fri, 16 May 2008 19:09:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=106#comment-283</guid>
		<description>Gawd I love dungeonpunk pictures!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;283&#039;,&#039;Yax - DungeonMastering.com&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Gawd I love dungeonpunk pictures!
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		<title>By: zacharythefirst</title>
		<link>http://www.gnomestew.com/gnome-rodeo/gnome-rodeo-more-links-than-a-sausage-golem/comment-page-1#comment-263</link>
		<dc:creator>zacharythefirst</dc:creator>
		<pubDate>Fri, 16 May 2008 10:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=106#comment-263</guid>
		<description>It stinks they don&#039;t make any more Tact-Tiles. I have two sets, and they&#039;ll have to last me.  I also have my flip map, but I really like the sturdiness and modularity of Tact-Tiles.

Cool link on making your own.  Good to know there&#039;s backup out there.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;263&#039;,&#039;zacharythefirst&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>It stinks they don&#8217;t make any more Tact-Tiles. I have two sets, and they&#8217;ll have to last me.  I also have my flip map, but I really like the sturdiness and modularity of Tact-Tiles.</p>
<p>Cool link on making your own.  Good to know there&#8217;s backup out there.
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