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	<title>Comments on: Want to Become an Editor for Wizards of the Coast?</title>
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	<link>http://www.gnomestew.com/gnome-gnews/want-to-become-an-editor-for-wizards-of-the-coast</link>
	<description>The Game Mastering Blog</description>
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		<title>By: Omnus</title>
		<link>http://www.gnomestew.com/gnome-gnews/want-to-become-an-editor-for-wizards-of-the-coast/comment-page-1#comment-8775</link>
		<dc:creator>Omnus</dc:creator>
		<pubDate>Tue, 02 Feb 2010 16:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=5935#comment-8775</guid>
		<description>Sigh.

Dream job.  Hell and gone from all family and friends.  Can only get into the industry if you&#039;ve been in the industry already.

Fate, why must you mock me so?&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8775&#039;,&#039;Omnus&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Sigh.</p>
<p>Dream job.  Hell and gone from all family and friends.  Can only get into the industry if you&#8217;ve been in the industry already.</p>
<p>Fate, why must you mock me so?
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		<title>By: robinmotion</title>
		<link>http://www.gnomestew.com/gnome-gnews/want-to-become-an-editor-for-wizards-of-the-coast/comment-page-1#comment-8744</link>
		<dc:creator>robinmotion</dc:creator>
		<pubDate>Thu, 28 Jan 2010 18:12:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=5935#comment-8744</guid>
		<description>&lt;a href=&#039;#comment-8737&#039; rel=&quot;nofollow&quot;&gt;@Noumenon&lt;/a&gt; - Uffda! Yeah, no kidding. I worked as the RPG line manager (and since we were a small company, copyeditor) for a gaming company for a few years, and I gotta tell ya ... more errors slipped by me than I like to admit. Even after two rounds of copyediting/proofreading.

I know that WotC employs proofreaders. I also know that scheduling demands, time crunches and industry limitations allow for a few errors to slip through. They do far better than most other technical publishers in terms of grammar and typo proofing, IMO; where they have some stuff slip through is in the gaming mechanics, and that stuff is very, very difficult to catch. If you&#039;re a fresh set of eyes, you&#039;re not intrinsically familiar with the nuances of whatever alternate rule or build or whatever is going on. If you&#039;re not a fresh set of eyes, you have the background you need to know what&#039;s going on ... but you&#039;ve probably read over the stuff so often that it makes your eyes blurry.

It&#039;s not surprising that once a product gets released, thousands of rabid fans catch mechanical errors that a staff of 5 or 6 did not catch. It&#039;s simply a numbers game.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8744&#039;,&#039;robinmotion&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><a href='#comment-8737' rel="nofollow">@Noumenon</a> &#8211; Uffda! Yeah, no kidding. I worked as the RPG line manager (and since we were a small company, copyeditor) for a gaming company for a few years, and I gotta tell ya &#8230; more errors slipped by me than I like to admit. Even after two rounds of copyediting/proofreading.</p>
<p>I know that WotC employs proofreaders. I also know that scheduling demands, time crunches and industry limitations allow for a few errors to slip through. They do far better than most other technical publishers in terms of grammar and typo proofing, IMO; where they have some stuff slip through is in the gaming mechanics, and that stuff is very, very difficult to catch. If you&#8217;re a fresh set of eyes, you&#8217;re not intrinsically familiar with the nuances of whatever alternate rule or build or whatever is going on. If you&#8217;re not a fresh set of eyes, you have the background you need to know what&#8217;s going on &#8230; but you&#8217;ve probably read over the stuff so often that it makes your eyes blurry.</p>
<p>It&#8217;s not surprising that once a product gets released, thousands of rabid fans catch mechanical errors that a staff of 5 or 6 did not catch. It&#8217;s simply a numbers game.
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		<title>By: Noumenon</title>
		<link>http://www.gnomestew.com/gnome-gnews/want-to-become-an-editor-for-wizards-of-the-coast/comment-page-1#comment-8737</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Thu, 28 Jan 2010 13:19:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=5935#comment-8737</guid>
		<description>I guess applicants can see from the comments that it&#039;s going to be a thankless job.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8737&#039;,&#039;Noumenon&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I guess applicants can see from the comments that it&#8217;s going to be a thankless job.
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		<title>By: xero</title>
		<link>http://www.gnomestew.com/gnome-gnews/want-to-become-an-editor-for-wizards-of-the-coast/comment-page-1#comment-8735</link>
		<dc:creator>xero</dc:creator>
		<pubDate>Thu, 28 Jan 2010 04:00:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=5935#comment-8735</guid>
		<description>Glad to see WotC finally caved and decided to hire an editor.

In all seriousness, I almost feel guilty taking such an obvious pot shot at WotC, but I can&#039;t say they haven&#039;t deserved it. The editing on all WotC publications, from games systems to supplements and even in novels, has just been so notoriously, comically bad for so many years that my friends and I have seriously come to doubt that WotC even employs editors. So many of the mistakes they leave in their work regularly could have been caught by even the simplest of proofreading jobs, and one could (and should) demand more than just a basic proofreading for books devoted to rules text.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8735&#039;,&#039;xero&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Glad to see WotC finally caved and decided to hire an editor.</p>
<p>In all seriousness, I almost feel guilty taking such an obvious pot shot at WotC, but I can&#8217;t say they haven&#8217;t deserved it. The editing on all WotC publications, from games systems to supplements and even in novels, has just been so notoriously, comically bad for so many years that my friends and I have seriously come to doubt that WotC even employs editors. So many of the mistakes they leave in their work regularly could have been caught by even the simplest of proofreading jobs, and one could (and should) demand more than just a basic proofreading for books devoted to rules text.
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		<title>By: BryanB</title>
		<link>http://www.gnomestew.com/gnome-gnews/want-to-become-an-editor-for-wizards-of-the-coast/comment-page-1#comment-8734</link>
		<dc:creator>BryanB</dc:creator>
		<pubDate>Thu, 28 Jan 2010 03:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=5935#comment-8734</guid>
		<description>I&#039;ve caught numerous errors in the first printings of WotC books for a decade. I don&#039;t suppose that would qualify me to be an editor, but I often wonder how the obvious errata made it past a proofreading.

Ah well. I hope they get someone good. They need a good editor.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;8734&#039;,&#039;BryanB&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;ve caught numerous errors in the first printings of WotC books for a decade. I don&#8217;t suppose that would qualify me to be an editor, but I often wonder how the obvious errata made it past a proofreading.</p>
<p>Ah well. I hope they get someone good. They need a good editor.
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