- Gnome Stew - http://www.gnomestew.com -
Your Gaming Legacy
Posted By Phil Vecchione On April 22, 2011 @ 4:00 am In GMing Advice | 2 Comments
GM’s create. It could be a great scene, an adventure, a campaign, a setting, or a game system. By the nature of our role we create, and we share our creations be it with just our gaming group, the local gaming community, or perhaps with the world. In this way we create a legacy as our creations live on through those that read and play the things we create. This is an unexpected result of being a GM, but perhaps we can use it to guide the development of our GMing skills. Have you ever given a thought to what your GMing legacy might be, or what you would want it to be?
I was listening to the Fear The Boot podcast Episode 228 on Homebrewing. [For the record, Fear the Boot is one of the best gaming podcasts out there and you should be listening to it, just like you should always be reading the Stew.] In that episode, the guys talk about how there is a natural evolution for a GM to eventually want to create their own setting, rules, or both. In a way, what separates game designer from GM is that the game designer has gone on to create something of their own and to share it with others.
That got me thinking about my own creations over the years, and which ones would I want as my legacy. While I have run nearly one hundred game systems, and thousands of sessions, there are some things that stand out:
It did get me thinking that up to this point, I have not really thought about my GMing legacy, or if I even wanted to have one. So I took some time to think about a legacy, and what I might want to leave behind/share from my GMing and its creative efforts. So here is what I want my GMing legacy to be:
Have you ever considered your goals in this hobby, or what you want you want your GMing legacy to be? Do you want to take the world by storm with some great game or setting, or are you content with creating great games for your friends and family? Do you want to evangelize the positives of Role Playing, or raise a new generation of gamers?
How are you approaching those goals? Have you succeeded in any of these yet, and if so did they unlock a new set of goals?
To sum it up, when you finally go to the great gaming table in the sky, what would you like to be known for?
Article printed from Gnome Stew: http://www.gnomestew.com
URL to article: http://www.gnomestew.com/gming-advice/your-gaming-legacy/
All articles copyright by their individual authors. All rights reserved.