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	<title>Comments on: The Rebound Game</title>
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		<title>By: Bercilac</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5388</link>
		<dc:creator>Bercilac</dc:creator>
		<pubDate>Sun, 26 Apr 2009 02:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5388</guid>
		<description>Ha ha!  Wonderful.

In gaming terms, I&#039;m a serial monogamist with bad breakups.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5388&#039;,&#039;Bercilac&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Ha ha!  Wonderful.</p>
<p>In gaming terms, I&#8217;m a serial monogamist with bad breakups.
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		<title>By: Taellosse</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5386</link>
		<dc:creator>Taellosse</dc:creator>
		<pubDate>Sat, 25 Apr 2009 20:05:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5386</guid>
		<description>I&#039;m actually doing just this myself, right now.  My last (and first, actually) big campaign ended somewhat abruptly after 18 months.  I was inexperienced and had made a lot of mistakes with it.  My players were getting frustrated, and I wasn&#039;t having much fun anymore, either.  Then gas prices skyrocketed, and since all but one of my players lived 2 hours away, and the two of us had to commute to the games, I decided to just end the thing.  I took a break for a couple of months, then a co-worker got me interested in trying out D&amp;D 4e.  I decided to give it a shot, with the understanding from everyone (all but one of the players in this game is different from the last one, and all are local to me) that this was an experiment--it might turn into something long-term, it might not.

We&#039;ve had 3 sessions now (one for character creation, and 2 for game), and things are going pretty well.  The opening sessions were semi-original work I did to flesh out the starter adventure in the back of the DMG.  Next time we begin on Kobold Hall, with KotS to follow.

Although things are going fairly well, I&#039;m already starting to toy with some ideas for other campaigns, using other systems, that would be more serious.  Not sure when any of them will gel enough to get involved in, but they&#039;re in the back of my mind.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5386&#039;,&#039;Taellosse&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually doing just this myself, right now.  My last (and first, actually) big campaign ended somewhat abruptly after 18 months.  I was inexperienced and had made a lot of mistakes with it.  My players were getting frustrated, and I wasn&#8217;t having much fun anymore, either.  Then gas prices skyrocketed, and since all but one of my players lived 2 hours away, and the two of us had to commute to the games, I decided to just end the thing.  I took a break for a couple of months, then a co-worker got me interested in trying out D&amp;D 4e.  I decided to give it a shot, with the understanding from everyone (all but one of the players in this game is different from the last one, and all are local to me) that this was an experiment&#8211;it might turn into something long-term, it might not.</p>
<p>We&#8217;ve had 3 sessions now (one for character creation, and 2 for game), and things are going pretty well.  The opening sessions were semi-original work I did to flesh out the starter adventure in the back of the DMG.  Next time we begin on Kobold Hall, with KotS to follow.</p>
<p>Although things are going fairly well, I&#8217;m already starting to toy with some ideas for other campaigns, using other systems, that would be more serious.  Not sure when any of them will gel enough to get involved in, but they&#8217;re in the back of my mind.
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5379</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Sat, 25 Apr 2009 03:51:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5379</guid>
		<description>This article makes me giggle inappropriately, but it&#039;s so true.

Except sometimes a short-term game surprises you by becoming a much deeper commitment than originally anticipated. Not necessarily a bad thing, but odd when you look back on it.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5379&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>This article makes me giggle inappropriately, but it&#8217;s so true.</p>
<p>Except sometimes a short-term game surprises you by becoming a much deeper commitment than originally anticipated. Not necessarily a bad thing, but odd when you look back on it.
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		<title>By: Scott Martin</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5377</link>
		<dc:creator>Scott Martin</dc:creator>
		<pubDate>Fri, 24 Apr 2009 17:57:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5377</guid>
		<description>A good point in the article is that you need to be upfront about it being a rebound game. I know I&#039;ve invested in distractions a few times, and have encouraged players to do the same.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5377&#039;,&#039;Scott Martin&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>A good point in the article is that you need to be upfront about it being a rebound game. I know I&#8217;ve invested in distractions a few times, and have encouraged players to do the same.
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		<title>By: LesInk</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5376</link>
		<dc:creator>LesInk</dc:creator>
		<pubDate>Fri, 24 Apr 2009 16:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5376</guid>
		<description>Wouldn&#039;t a rebound game be the game you keep going back to when there is no serious campaign game going on?  

Seems like my gaming group just play around ... little of this ... little of that lately.  No real commitment.  Sigh.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5376&#039;,&#039;LesInk&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Wouldn&#8217;t a rebound game be the game you keep going back to when there is no serious campaign game going on?  </p>
<p>Seems like my gaming group just play around &#8230; little of this &#8230; little of that lately.  No real commitment.  Sigh.
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		<title>By: DarthKrzysztof</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5375</link>
		<dc:creator>DarthKrzysztof</dc:creator>
		<pubDate>Fri, 24 Apr 2009 16:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5375</guid>
		<description>Wow, I&#039;m running a rebound game right now. I just didn&#039;t know there was a word for it. :D&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5375&#039;,&#039;DarthKrzysztof&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Wow, I&#8217;m running a rebound game right now. I just didn&#8217;t know there was a word for it. <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />
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		<title>By: Kurt "Telas" Schneider</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5374</link>
		<dc:creator>Kurt "Telas" Schneider</dc:creator>
		<pubDate>Fri, 24 Apr 2009 15:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5374</guid>
		<description>&quot;Campaign with benefits&quot; - Beautiful.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5374&#039;,&#039;Kurt \&quot;Telas\&quot; Schneider&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>&#8220;Campaign with benefits&#8221; &#8211; Beautiful.
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		<title>By: Walt Ciechanowski</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5372</link>
		<dc:creator>Walt Ciechanowski</dc:creator>
		<pubDate>Fri, 24 Apr 2009 15:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5372</guid>
		<description>Well, there was that one period in my life where I&#039;d been running a good long-term campaign that abruptly shattered. I beat myself up over it for weeks; could I have done something to save it? Maybe I should&#039;ve paid more attention to its needs. Maybe I should&#039;ve treated it with more respect. I wanted it back, but it was gone.

For months, I would only commit to one-shot adventures. I didn&#039;t want the risk of committing to a long campaign only for it to fall apart again. Still, after a succession of one-shots, I was feeling unfulfilled and wanted something more meaningful.

Thankfully, I decided to tread carefully into those dangerous waters again. I committed to a casual campaign, one with the understanding that I could walk away at any time. Of course, the campaign seduced me, and it&#039;s been a constant companion ever since.

Wait...was I supposed to be talking about gaming?&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5372&#039;,&#039;Walt Ciechanowski&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Well, there was that one period in my life where I&#8217;d been running a good long-term campaign that abruptly shattered. I beat myself up over it for weeks; could I have done something to save it? Maybe I should&#8217;ve paid more attention to its needs. Maybe I should&#8217;ve treated it with more respect. I wanted it back, but it was gone.</p>
<p>For months, I would only commit to one-shot adventures. I didn&#8217;t want the risk of committing to a long campaign only for it to fall apart again. Still, after a succession of one-shots, I was feeling unfulfilled and wanted something more meaningful.</p>
<p>Thankfully, I decided to tread carefully into those dangerous waters again. I committed to a casual campaign, one with the understanding that I could walk away at any time. Of course, the campaign seduced me, and it&#8217;s been a constant companion ever since.</p>
<p>Wait&#8230;was I supposed to be talking about gaming?
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		<title>By: Cole</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5371</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Fri, 24 Apr 2009 13:42:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=3251#comment-5371</guid>
		<description>This sounds like a rebound girlfriend advice :)

I bet this WikiAnswer (&lt;a href=&quot;http://wiki.answers.com/Q/Are_you_the_rebound_girlfriend&quot; rel=&quot;nofollow&quot;&gt;Are you the rebound girlfriend?&lt;/a&gt;) could be easily adapted for the rebound campaign too ;)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5371&#039;,&#039;Cole&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>This sounds like a rebound girlfriend advice <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I bet this WikiAnswer (<a href="http://wiki.answers.com/Q/Are_you_the_rebound_girlfriend" rel="nofollow">Are you the rebound girlfriend?</a>) could be easily adapted for the rebound campaign too <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
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		<title>By: John Arcadian</title>
		<link>http://www.gnomestew.com/gming-advice/the-rebound-game/comment-page-1#comment-5370</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Fri, 24 Apr 2009 13:41:17 +0000</pubDate>
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		<description>Sigh. Story of my life. I seem to jump from rebound to rebound, just looking for the next 3 week long fling. I always think, I should give this a chance, but then I see something shinier and with better, ahem, &quot;rules&quot; and I just slip on out the door. I really want to settle down, and I keep finding myself drawn back to certain rebounds, but after a while I just feel the need to be getting on. Wait, are we still taking about role-playing games?&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5370&#039;,&#039;John Arcadian&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Sigh. Story of my life. I seem to jump from rebound to rebound, just looking for the next 3 week long fling. I always think, I should give this a chance, but then I see something shinier and with better, ahem, &#8220;rules&#8221; and I just slip on out the door. I really want to settle down, and I keep finding myself drawn back to certain rebounds, but after a while I just feel the need to be getting on. Wait, are we still taking about role-playing games?
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