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	<title>Comments on: Quit Trolling and Start Rolling</title>
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		<title>By: DjKen</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10165</link>
		<dc:creator>DjKen</dc:creator>
		<pubDate>Tue, 27 Jul 2010 17:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10165</guid>
		<description>I agree to it has taken my group like 5 months to clear a simple temple area at the start we would only do one encounter in like 5 hours of game time and that gets on my nerves a little yes the discussions is an important part of the game but that is why now we come in an hour early do all are talk then get down to the good stuff so instead of 4 months for the last bit of it it will only take us probably 1 or 2 nights.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10165&#039;,&#039;DjKen&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I agree to it has taken my group like 5 months to clear a simple temple area at the start we would only do one encounter in like 5 hours of game time and that gets on my nerves a little yes the discussions is an important part of the game but that is why now we come in an hour early do all are talk then get down to the good stuff so instead of 4 months for the last bit of it it will only take us probably 1 or 2 nights.
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		<title>By: farfromunique</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10122</link>
		<dc:creator>farfromunique</dc:creator>
		<pubDate>Fri, 23 Jul 2010 21:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10122</guid>
		<description>@Sunyaku

speaking from experience: Don&#039;t plan your plot TOO strongly, especially if you&#039;re new as a GM with people new to playing. Having a very tightly knit plot is great, until your group deteriorates or decides to follow a will&#039;o&#039;wisp.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10122&#039;,&#039;farfromunique&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>@Sunyaku</p>
<p>speaking from experience: Don&#8217;t plan your plot TOO strongly, especially if you&#8217;re new as a GM with people new to playing. Having a very tightly knit plot is great, until your group deteriorates or decides to follow a will&#8217;o'wisp.
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		<title>By: Scott Martin</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10109</link>
		<dc:creator>Scott Martin</dc:creator>
		<pubDate>Fri, 23 Jul 2010 06:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10109</guid>
		<description>I don&#039;t know-- I enjoy running games, but I benefit from reading and thinking about how to improve. Maybe that&#039;s more concrete than airy theorizing-- it&#039;s still thought, not practice, but useful.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10109&#039;,&#039;Scott Martin&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know&#8211; I enjoy running games, but I benefit from reading and thinking about how to improve. Maybe that&#8217;s more concrete than airy theorizing&#8211; it&#8217;s still thought, not practice, but useful.
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		<title>By: Katana_Geldar</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10108</link>
		<dc:creator>Katana_Geldar</dc:creator>
		<pubDate>Fri, 23 Jul 2010 04:14:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10108</guid>
		<description>You&#039;re only ever as good as your last game, and if you&#039;ve never Gmed you have no idea what it&#039;s like until you sit behind the screen.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10108&#039;,&#039;Katana_Geldar&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>You&#8217;re only ever as good as your last game, and if you&#8217;ve never Gmed you have no idea what it&#8217;s like until you sit behind the screen.
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		<title>By: Sunyaku</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10107</link>
		<dc:creator>Sunyaku</dc:creator>
		<pubDate>Fri, 23 Jul 2010 03:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10107</guid>
		<description>As an aspiring DM preparing for a campaign with a completely new gaming group (myself included) I brainstormed a main plot, read the books, made tons of notes, dove headfirst into the best that the DnD blogosphere has to offer, made more notes, stole ideas, and now I can definitely feel I&#039;m at the point where all of these pieces of fabric need to be sewn together into my homebrew campaign.

Enough reading. It&#039;s time to get down to business. Fortunately campaign start isn&#039;t until October. :-)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10107&#039;,&#039;Sunyaku&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>As an aspiring DM preparing for a campaign with a completely new gaming group (myself included) I brainstormed a main plot, read the books, made tons of notes, dove headfirst into the best that the DnD blogosphere has to offer, made more notes, stole ideas, and now I can definitely feel I&#8217;m at the point where all of these pieces of fabric need to be sewn together into my homebrew campaign.</p>
<p>Enough reading. It&#8217;s time to get down to business. Fortunately campaign start isn&#8217;t until October. <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />
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		<title>By: BryanB</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10105</link>
		<dc:creator>BryanB</dc:creator>
		<pubDate>Thu, 22 Jul 2010 23:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10105</guid>
		<description>I have to say that it is easy to get caught up in the blogoshpere noise so much that you have trouble finding the time and energy to be working on your next game.

As useful as blogs and discussion boards can be, they can also be a huge distraction and a cause of launching a GM off on other ideas before the original idea was fully developed or prepared for.

So maybe the phrase we use isn&#039;t as important as realizing when it&#039;s time to focus on what your actually trying to accomplish.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10105&#039;,&#039;BryanB&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I have to say that it is easy to get caught up in the blogoshpere noise so much that you have trouble finding the time and energy to be working on your next game.</p>
<p>As useful as blogs and discussion boards can be, they can also be a huge distraction and a cause of launching a GM off on other ideas before the original idea was fully developed or prepared for.</p>
<p>So maybe the phrase we use isn&#8217;t as important as realizing when it&#8217;s time to focus on what your actually trying to accomplish.
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		<title>By: evil</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10103</link>
		<dc:creator>evil</dc:creator>
		<pubDate>Thu, 22 Jul 2010 19:11:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10103</guid>
		<description>No, we definitely should not modify that phrase...it was bad enough hearing it in the game.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10103&#039;,&#039;evil&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>No, we definitely should not modify that phrase&#8230;it was bad enough hearing it in the game.
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		<title>By: Roxysteve</title>
		<link>http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling/comment-page-1#comment-10102</link>
		<dc:creator>Roxysteve</dc:creator>
		<pubDate>Thu, 22 Jul 2010 17:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/gming-advice/quit-trolling-and-start-rolling#comment-10102</guid>
		<description>Agree. Nothing more argumentative on a forum than a would-be gamer. 

Wonkhammer 401k is particularly prone to this beast, but some of the biggest rows in the comment section of DM of the Rings (a subset of the D20 game blog) a few years ago were over D&amp;D theory, held between people who rarely played the game.

The phenomenon is seen in any hobby e-board though.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;10102&#039;,&#039;Roxysteve&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Agree. Nothing more argumentative on a forum than a would-be gamer. </p>
<p>Wonkhammer 401k is particularly prone to this beast, but some of the biggest rows in the comment section of DM of the Rings (a subset of the D20 game blog) a few years ago were over D&amp;D theory, held between people who rarely played the game.</p>
<p>The phenomenon is seen in any hobby e-board though.
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