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	<title>Comments on: 100-Word Solutions to GMing Problems: Forgetting to Prep</title>
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	<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep</link>
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2660</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Thu, 16 Oct 2008 01:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2660</guid>
		<description>@All - I wasn&#039;t the only gnome to struggle with squeezing our advice into 100 words, so it&#039;s fun to see how many fewer words some of you needed. Good stuff!

&lt;a href=&#039;#comment-2599&#039; rel=&quot;nofollow&quot;&gt;@Swordgleam&lt;/a&gt; - Reading posts on the Stew instead of [fill in the blank] is ALWAYS the best approach! ;)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2660&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>@All &#8211; I wasn&#8217;t the only gnome to struggle with squeezing our advice into 100 words, so it&#8217;s fun to see how many fewer words some of you needed. Good stuff!</p>
<p><a href='#comment-2599' rel="nofollow">@Swordgleam</a> &#8211; Reading posts on the Stew instead of [fill in the blank] is ALWAYS the best approach! <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
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		<title>By: Swordgleam</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2599</link>
		<dc:creator>Swordgleam</dc:creator>
		<pubDate>Thu, 09 Oct 2008 23:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2599</guid>
		<description>Read posts on Gnome Stew instead of working on NPC character sheets! Hey, wait a second...&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2599&#039;,&#039;Swordgleam&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Read posts on Gnome Stew instead of working on NPC character sheets! Hey, wait a second&#8230;
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		<title>By: Omnus</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2598</link>
		<dc:creator>Omnus</dc:creator>
		<pubDate>Thu, 09 Oct 2008 22:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2598</guid>
		<description>I run an embarrassing number of games on the fly.  I seem to thrive on the pressure too.  Mostly I look for a few entertaining encounters or situations, decide how much xp/karma I want to give out, then let it fly.  For the most part, I don&#039;t even keep track of stats...if I want a critter to do something cool, it can, and I give it a generic amount of damage/effect.  For the most part, my players never know the difference.    If all else fails, give them a deck of many things.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2598&#039;,&#039;Omnus&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I run an embarrassing number of games on the fly.  I seem to thrive on the pressure too.  Mostly I look for a few entertaining encounters or situations, decide how much xp/karma I want to give out, then let it fly.  For the most part, I don&#8217;t even keep track of stats&#8230;if I want a critter to do something cool, it can, and I give it a generic amount of damage/effect.  For the most part, my players never know the difference.    If all else fails, give them a deck of many things.
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		<title>By: Tommi</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2595</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Thu, 09 Oct 2008 19:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2595</guid>
		<description>Run the game as usual: Poke player characters until they do something interesting, then zoom in to that activity and poke them more if they slow down.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2595&#039;,&#039;Tommi&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Run the game as usual: Poke player characters until they do something interesting, then zoom in to that activity and poke them more if they slow down.
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		<title>By: BryanB</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2594</link>
		<dc:creator>BryanB</dc:creator>
		<pubDate>Thu, 09 Oct 2008 16:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2594</guid>
		<description>Good Suggestions...

I&#039;d likely follow Scott Martin&#039;s suggestion of pulling something from the PC backgrounds and running with it.

When all else fails:  Send in the Ninjas! :D&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2594&#039;,&#039;BryanB&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Good Suggestions&#8230;</p>
<p>I&#8217;d likely follow Scott Martin&#8217;s suggestion of pulling something from the PC backgrounds and running with it.</p>
<p>When all else fails:  Send in the Ninjas! <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />
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		<title>By: Matthew J. Neagley</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2593</link>
		<dc:creator>Matthew J. Neagley</dc:creator>
		<pubDate>Thu, 09 Oct 2008 15:07:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2593</guid>
		<description>How could we forget the KODT classic:

&quot;You&#039;re stting at the bar.  A grizzled dwarf walks in and says: &#039;I&#039;m looking for the toughest man here!&#039;&quot;

This pretty much guarentees your players will waste the entire session fighting each other in a series of grudge matches for bragging right to &quot;toughest&quot;.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2593&#039;,&#039;Matthew J. Neagley&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>How could we forget the KODT classic:</p>
<p>&#8220;You&#8217;re stting at the bar.  A grizzled dwarf walks in and says: &#8216;I&#8217;m looking for the toughest man here!&#8217;&#8221;</p>
<p>This pretty much guarentees your players will waste the entire session fighting each other in a series of grudge matches for bragging right to &#8220;toughest&#8221;.
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		<title>By: Cole</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2591</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Thu, 09 Oct 2008 14:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2591</guid>
		<description>&lt;b&gt;Use a generic plot idea&lt;/b&gt;: You meet with the evil tribal leader who had previously imprisoned you.  He tells you that if you help him against his rival, you will get:  Your freedom, gold, and someone else&#039;s freedom.

&lt;b&gt;Ask the players to fill out a background sheet&lt;/b&gt;:  Use the &lt;a href=&quot;//www.neceros.com/forum/index.php?s=43215bc9b66b3fddd8fa84af983c806d&amp;automodule=downloads&amp;showfile=12&quot; rel=&quot;nofollow&quot;&gt;10 minute background sheet&lt;/a&gt;.  Ask specific questions:  Why were you imprisoned?  Is there anyone else you want to set free?

&lt;b&gt;Use the player&#039;s information on the first encounter with the leader.&lt;/b&gt;

&lt;b&gt;Make the city map&lt;/b&gt;:  Follow &lt;a href=&quot;//singularmoments.blogspot.com/2008/08/creating-city-maps.html&quot; rel=&quot;nofollow&quot;&gt;these&lt;/a&gt; instructions.

&lt;b&gt;Give an easy first task&lt;/b&gt;:  Go steal some horses.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2591&#039;,&#039;Cole&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p><b>Use a generic plot idea</b>: You meet with the evil tribal leader who had previously imprisoned you.  He tells you that if you help him against his rival, you will get:  Your freedom, gold, and someone else&#8217;s freedom.</p>
<p><b>Ask the players to fill out a background sheet</b>:  Use the <a href="//www.neceros.com/forum/index.php?s=43215bc9b66b3fddd8fa84af983c806d&amp;automodule=downloads&amp;showfile=12" rel="nofollow">10 minute background sheet</a>.  Ask specific questions:  Why were you imprisoned?  Is there anyone else you want to set free?</p>
<p><b>Use the player&#8217;s information on the first encounter with the leader.</b></p>
<p><b>Make the city map</b>:  Follow <a href="//singularmoments.blogspot.com/2008/08/creating-city-maps.html" rel="nofollow">these</a> instructions.</p>
<p><b>Give an easy first task</b>:  Go steal some horses.
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		<title>By: Rafe</title>
		<link>http://www.gnomestew.com/gming-advice/100-word-solutions-to-gming-problems-forgetting-to-prep/comment-page-1#comment-2590</link>
		<dc:creator>Rafe</dc:creator>
		<pubDate>Thu, 09 Oct 2008 13:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=249#comment-2590</guid>
		<description>5-Room Dungeon.  Use Scott&#039;s idea to bring in a character background element or hook and tie it to the 5-room dungeon.  Possibly spend a bit of time allowing others to have the spotlight before arriving or finding it:  Rogue gets to sneak in and find a map for it, Ranger needs to track the creature from X to the &#039;dungeon.&#039;&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2590&#039;,&#039;Rafe&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>5-Room Dungeon.  Use Scott&#8217;s idea to bring in a character background element or hook and tie it to the 5-room dungeon.  Possibly spend a bit of time allowing others to have the spotlight before arriving or finding it:  Rogue gets to sneak in and find a map for it, Ranger needs to track the creature from X to the &#8216;dungeon.&#8217;
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