In this episode I talk about how to use three dimensional puzzles in your sessions as a way to accentuate and not compromise your RPG system of choice. I also demonstrate some simple puzzles and suggest how they may be used as part of a story.
Written by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards and close to 3,000 articles. We're dedicated to helping gamers have more fun at the gaming table. Over 2 million visitors can't be wrong!
"I check Gnome Stew every day."
— Monte Cook —
"fantastic blog for game masters, dungeon masters, and rpg fans" — Wil Wheaton —
"If you aren’t reading Gnome Stew, you’re missing out." — Wolfgang Baur —
Patronize Gnome Stew!
Join our awesome patrons and help Gnome Stew do awesome things for everyone!