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	<title>Comments on: Wandering Damage IV</title>
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	<link>http://www.gnomestew.com/crock-pot/wandering-damage-iv</link>
	<description>The Game Mastering Blog</description>
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		<title>By: Sektor</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-iv/comment-page-1#comment-1082</link>
		<dc:creator>Sektor</dc:creator>
		<pubDate>Fri, 27 Jun 2008 11:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=192#comment-1082</guid>
		<description>Congratulations, Telas!

We&#039;re currently on our way to number two, and I haven&#039;t even recovered yet from the first one ;)

But it&#039;s all worth it when each week you see him or her learn a new skill. They&#039;ll be rolling dice before you know it!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1082&#039;,&#039;Sektor&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Congratulations, Telas!</p>
<p>We&#8217;re currently on our way to number two, and I haven&#8217;t even recovered yet from the first one <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>But it&#8217;s all worth it when each week you see him or her learn a new skill. They&#8217;ll be rolling dice before you know it!
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1082','Sektor'); return false;">Reply</a> </div>
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		<title>By: Patrick Benson</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-iv/comment-page-1#comment-1050</link>
		<dc:creator>Patrick Benson</dc:creator>
		<pubDate>Wed, 25 Jun 2008 14:48:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=192#comment-1050</guid>
		<description>Telas - Good to see you back and posting! But I must tell you that you won&#039;t get a good night&#039;s sleep again until... You know my youngest is 2 and my oldest is 4 and they still wake me up all the freaking time for various reasons. :)

Yep, the GM is a cornerstone to any game that requires them. If you can improve a bad one great! If not, find another game or GM.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1050&#039;,&#039;Patrick Benson&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Telas &#8211; Good to see you back and posting! But I must tell you that you won&#8217;t get a good night&#8217;s sleep again until&#8230; You know my youngest is 2 and my oldest is 4 and they still wake me up all the freaking time for various reasons. <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Yep, the GM is a cornerstone to any game that requires them. If you can improve a bad one great! If not, find another game or GM.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1050','Patrick Benson'); return false;">Reply</a> </div>
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		<title>By: DarthKrzysztof</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-iv/comment-page-1#comment-1042</link>
		<dc:creator>DarthKrzysztof</dc:creator>
		<pubDate>Wed, 25 Jun 2008 11:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=192#comment-1042</guid>
		<description>Telas has me imagining myself as the guest of honor at a Full Metal Jacket-style towel beating thrown by my players. D-:&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1042&#039;,&#039;DarthKrzysztof&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Telas has me imagining myself as the guest of honor at a Full Metal Jacket-style towel beating thrown by my players. D-:
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1042','DarthKrzysztof'); return false;">Reply</a> </div>
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-iv/comment-page-1#comment-1027</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Tue, 24 Jun 2008 23:38:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=192#comment-1027</guid>
		<description>&quot;Thanks&quot; for improving our search engine placement for &quot;breastpumps.&quot; Anyone after gnome breastpumps will be in luck!

:P

Seriously, though, congratulations again. :) I&#039;m amazed you&#039;ve found time to sit down, let alone post here.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1027&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>&#8220;Thanks&#8221; for improving our search engine placement for &#8220;breastpumps.&#8221; Anyone after gnome breastpumps will be in luck!</p>
<p> <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Seriously, though, congratulations again. <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I&#8217;m amazed you&#8217;ve found time to sit down, let alone post here.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1027','Martin Ralya'); return false;">Reply</a> </div>
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		<title>By: Kurt "Telas" Schneider</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-iv/comment-page-1#comment-1026</link>
		<dc:creator>Kurt "Telas" Schneider</dc:creator>
		<pubDate>Tue, 24 Jun 2008 23:34:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=192#comment-1026</guid>
		<description>Good point, Scott; there&#039;s always hope. Or a behind-the-toolshed attitude adjustment. ;)

The point I was trying to make is that everything else can be ignored, modified, or replaced. But replace the GM, and you&#039;re replacing the game.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1026&#039;,&#039;Kurt \&quot;Telas\&quot; Schneider&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Good point, Scott; there&#8217;s always hope. Or a behind-the-toolshed attitude adjustment. <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>The point I was trying to make is that everything else can be ignored, modified, or replaced. But replace the GM, and you&#8217;re replacing the game.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1026','Kurt \&quot;Telas\&quot; Schneider'); return false;">Reply</a> </div>
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		<title>By: Scott Martin</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-iv/comment-page-1#comment-1025</link>
		<dc:creator>Scott Martin</dc:creator>
		<pubDate>Tue, 24 Jun 2008 22:06:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=192#comment-1025</guid>
		<description>Sometimes you can &quot;fix&quot; a bad GM... depending on what the GM&#039;s flaws are.  If they&#039;re running a different style of game than you prefer, you can consciously adapt to the GM&#039;s style, or you can point out the difference in styles to the GM and nudge them toward something that the whole group can enjoy.  Sometimes they&#039;ve only heard there&#039;s &quot;a&quot; right way to play- letting them know other styles exist might help shift them in a positive direction.

Despite my contrariness above, I suspect you&#039;re right for the vast majority of cases.  If the GM isn&#039;t willing to try to fix what&#039;s wrong, it&#039;s time to look for greener pastures.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1025&#039;,&#039;Scott Martin&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Sometimes you can &#8220;fix&#8221; a bad GM&#8230; depending on what the GM&#8217;s flaws are.  If they&#8217;re running a different style of game than you prefer, you can consciously adapt to the GM&#8217;s style, or you can point out the difference in styles to the GM and nudge them toward something that the whole group can enjoy.  Sometimes they&#8217;ve only heard there&#8217;s &#8220;a&#8221; right way to play- letting them know other styles exist might help shift them in a positive direction.</p>
<p>Despite my contrariness above, I suspect you&#8217;re right for the vast majority of cases.  If the GM isn&#8217;t willing to try to fix what&#8217;s wrong, it&#8217;s time to look for greener pastures.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1025','Scott Martin'); return false;">Reply</a> </div>
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