<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Wandering Damage II</title>
	<atom:link href="http://www.gnomestew.com/crock-pot/wandering-damage-ii/feed" rel="self" type="application/rss+xml" />
	<link>http://www.gnomestew.com/crock-pot/wandering-damage-ii</link>
	<description>The Game Mastering Blog</description>
	<lastBuildDate>Sat, 11 Feb 2012 00:00:43 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: age</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-ii/comment-page-1#comment-517</link>
		<dc:creator>age</dc:creator>
		<pubDate>Thu, 29 May 2008 09:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=119#comment-517</guid>
		<description>I think its exactly the opposite. RPGs are escapism - to do what you don&#039;t do in real life. I remember reading a thesis &quot;the Psychology of Role-playing Games&quot; (I&#039;m serious...) and it said in many cases Player Characters are reflections of our true inner self - the person we would be if it wasn&#039;t for social constraints and inhibitions....and how I look differently now upon my &quot;friends&quot;.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;517&#039;,&#039;age&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I think its exactly the opposite. RPGs are escapism &#8211; to do what you don&#8217;t do in real life. I remember reading a thesis &#8220;the Psychology of Role-playing Games&#8221; (I&#8217;m serious&#8230;) and it said in many cases Player Characters are reflections of our true inner self &#8211; the person we would be if it wasn&#8217;t for social constraints and inhibitions&#8230;.and how I look differently now upon my &#8220;friends&#8221;.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('517','age'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kurt "Telas" Schneider</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-ii/comment-page-1#comment-509</link>
		<dc:creator>Kurt "Telas" Schneider</dc:creator>
		<pubDate>Thu, 29 May 2008 03:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=119#comment-509</guid>
		<description>It&#039;s not the mousing arm that worries me... &lt;strong&gt;Both hands on the keyboard, mister!&lt;/strong&gt;

Actually, this was &lt;em&gt;the&lt;/em&gt; quote that made me decide to start my list of &quot;things overheard at Gen Con&quot;.  It was said with such assertiveness by such a stereotypical gamer that I had to literally bite my tongue to keep from laughing.  I&#039;ll add more to the next one...&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;509&#039;,&#039;Kurt \&quot;Telas\&quot; Schneider&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>It&#8217;s not the mousing arm that worries me&#8230; <strong>Both hands on the keyboard, mister!</strong></p>
<p>Actually, this was <em>the</em> quote that made me decide to start my list of &#8220;things overheard at Gen Con&#8221;.  It was said with such assertiveness by such a stereotypical gamer that I had to literally bite my tongue to keep from laughing.  I&#8217;ll add more to the next one&#8230;
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('509','Kurt \&quot;Telas\&quot; Schneider'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
	<item>
		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/crock-pot/wandering-damage-ii/comment-page-1#comment-504</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Wed, 28 May 2008 20:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=119#comment-504</guid>
		<description>So...what are you saying about my mousing arm, exactly? ;)&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;504&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>So&#8230;what are you saying about my mousing arm, exactly? <img src='http://www.gnomestew.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('504','Martin Ralya'); return false;">Reply</a> </div>
]]></content:encoded>
	</item>
</channel>
</rss>

