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	<title>Comments on: Troy&#8217;s Crock Pot: The Devil Made Me Do It</title>
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		<title>By: GiacomoArt</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-5818</link>
		<dc:creator>GiacomoArt</dc:creator>
		<pubDate>Wed, 13 May 2009 14:20:37 +0000</pubDate>
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		<description>@ Matthew J. Neagley: &quot;Tieflings, Dragonborn, and Warlocks have all the earmarks of the annoying-ass fanboy choices. You might as well have put “good drow” and Jedi in the PHB.&quot;
Thirty years ago, I was an annoying Tolkien fanboy who kept playing halfling characters; and I&#039;ll always think of Vampire: The Masquerade as that little indie game for annoying Anne Rice fanboys, but lately I&#039;m hearing internet chatter about &quot;old school&quot; World of Darkness. The only difference between an annoying fanboy choice and a classic option is nothing but the passage of time.
Myself, I&#039;ve always recoiled from things that are trendy or just excessively popular -- I love taking the road less traveled -- and I&#039;m a little scared of where people are going to take Dragonborn characters just because I know where they&#039;ve taken similar characters in on-line RPGs. But when we as gamers get to griping that options are inferior quality just because they (supposedly) appeal to unsophisticated emotions, we&#039;re turning into the very people who used to sneer at us for being such childish losers that we&#039;d play RPGs at all.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5818&#039;,&#039;GiacomoArt&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>@ Matthew J. Neagley: &#8220;Tieflings, Dragonborn, and Warlocks have all the earmarks of the annoying-ass fanboy choices. You might as well have put “good drow” and Jedi in the PHB.&#8221;<br />
Thirty years ago, I was an annoying Tolkien fanboy who kept playing halfling characters; and I&#8217;ll always think of Vampire: The Masquerade as that little indie game for annoying Anne Rice fanboys, but lately I&#8217;m hearing internet chatter about &#8220;old school&#8221; World of Darkness. The only difference between an annoying fanboy choice and a classic option is nothing but the passage of time.<br />
Myself, I&#8217;ve always recoiled from things that are trendy or just excessively popular &#8212; I love taking the road less traveled &#8212; and I&#8217;m a little scared of where people are going to take Dragonborn characters just because I know where they&#8217;ve taken similar characters in on-line RPGs. But when we as gamers get to griping that options are inferior quality just because they (supposedly) appeal to unsophisticated emotions, we&#8217;re turning into the very people who used to sneer at us for being such childish losers that we&#8217;d play RPGs at all.
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		<title>By: Random News Table &#124; UncleBear</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-2054</link>
		<dc:creator>Random News Table &#124; UncleBear</dc:creator>
		<pubDate>Thu, 28 Aug 2008 17:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-2054</guid>
		<description>[...] The Devil Made Me Do It - Gnome Stew James Wyatt provides his player handout for his Fourth Edition D&amp;D Greenbriar Chasm campaign in the Dungeon 156 “Dungeoncraft” article. One interesting tidbit: He’s banned the tiefling for the game he’s DMing. (tags: d&amp;d) [...]&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;2054&#039;,&#039;Random News Table &#124; UncleBear&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>[...] The Devil Made Me Do It &#8211; Gnome Stew James Wyatt provides his player handout for his Fourth Edition D&amp;D Greenbriar Chasm campaign in the Dungeon 156 “Dungeoncraft” article. One interesting tidbit: He’s banned the tiefling for the game he’s DMing. (tags: d&amp;d) [...]
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1540</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Thu, 31 Jul 2008 03:58:41 +0000</pubDate>
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		<description>The old Forgotten Realms stuff was always good about pronunciation guides. If memory serves, the old grey box included non-technical phonetic info for every fantastic term.

By non-technical I mean that instead of the (to me) gobbledygook you see in dictionaries -- with all the little accents and crap -- it was improvised, but made perfect sense: Moonshae = MOON-shay, Amn = AWM. I loved that approach, and used it for years in my own games.

Semi-related: The &lt;em&gt;Forgotten Realms Adventures&lt;/em&gt; hardback had a page detailing the collective nouns for inhabitants of specific cities and locales. So a person from Amn is an Amnian, while a person from Mulmaster is a Mulmasterite. That book is crazy-awesome in all sorts of little geeky ways like that.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1540&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>The old Forgotten Realms stuff was always good about pronunciation guides. If memory serves, the old grey box included non-technical phonetic info for every fantastic term.</p>
<p>By non-technical I mean that instead of the (to me) gobbledygook you see in dictionaries &#8212; with all the little accents and crap &#8212; it was improvised, but made perfect sense: Moonshae = MOON-shay, Amn = AWM. I loved that approach, and used it for years in my own games.</p>
<p>Semi-related: The <em>Forgotten Realms Adventures</em> hardback had a page detailing the collective nouns for inhabitants of specific cities and locales. So a person from Amn is an Amnian, while a person from Mulmaster is a Mulmasterite. That book is crazy-awesome in all sorts of little geeky ways like that.
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		<title>By: Troy E. Taylor</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1537</link>
		<dc:creator>Troy E. Taylor</dc:creator>
		<pubDate>Thu, 31 Jul 2008 01:16:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1537</guid>
		<description>Was my wish fulfilled? At least partially?

Over at Paizo.com, there&#039;s a pronunciation key for the proper nouns in their Pathfinder campaign setting.

It&#039;s a start.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1537&#039;,&#039;Troy E. Taylor&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Was my wish fulfilled? At least partially?</p>
<p>Over at Paizo.com, there&#8217;s a pronunciation key for the proper nouns in their Pathfinder campaign setting.</p>
<p>It&#8217;s a start.
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		<title>By: Matthew J. Neagley</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1492</link>
		<dc:creator>Matthew J. Neagley</dc:creator>
		<pubDate>Tue, 29 Jul 2008 04:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1492</guid>
		<description>When my group started the newest game, I disallowed Tieflings, Dragonborn, and Warlocks.  Then everyone laughed at me and we moved on because I wasn&#039;t in the DM seat for this game.

My reason was the following though: Tieflings, Dragonborn, and Warlocks have all the earmarks of the annoying-ass fanboy choices.  You might as well have put &quot;good drow&quot; and Jedi in the PHB.


Re: &quot;Quick question: Do members of other religions get questioned about their gaming choices? Or is it only the “uncool” ones?&quot;

I&#039;m much more likely to question the &quot;Cool&quot; ones.  For the same reason as above in fact.  I&#039;m quite frankly sick and tired of hearing how awesome and oppressed wiccans et al... are.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1492&#039;,&#039;Matthew J. Neagley&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>When my group started the newest game, I disallowed Tieflings, Dragonborn, and Warlocks.  Then everyone laughed at me and we moved on because I wasn&#8217;t in the DM seat for this game.</p>
<p>My reason was the following though: Tieflings, Dragonborn, and Warlocks have all the earmarks of the annoying-ass fanboy choices.  You might as well have put &#8220;good drow&#8221; and Jedi in the PHB.</p>
<p>Re: &#8220;Quick question: Do members of other religions get questioned about their gaming choices? Or is it only the “uncool” ones?&#8221;</p>
<p>I&#8217;m much more likely to question the &#8220;Cool&#8221; ones.  For the same reason as above in fact.  I&#8217;m quite frankly sick and tired of hearing how awesome and oppressed wiccans et al&#8230; are.
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		<title>By: Troy E. Taylor</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1461</link>
		<dc:creator>Troy E. Taylor</dc:creator>
		<pubDate>Fri, 25 Jul 2008 15:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1461</guid>
		<description>Kavonde wrote:  If the credited author of the DMG doesn’t allow tieflings, then dammit, then you don’t have to, either. He’s setting a good example.

Good point. It stresses the other aspect that D&amp;D is always about once you purchase the books: It&#039;s the players&#039; game. Change what you want and make it your own.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1461&#039;,&#039;Troy E. Taylor&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Kavonde wrote:  If the credited author of the DMG doesn’t allow tieflings, then dammit, then you don’t have to, either. He’s setting a good example.</p>
<p>Good point. It stresses the other aspect that D&amp;D is always about once you purchase the books: It&#8217;s the players&#8217; game. Change what you want and make it your own.
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		<title>By: Knight of Roses</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1453</link>
		<dc:creator>Knight of Roses</dc:creator>
		<pubDate>Fri, 25 Jul 2008 01:34:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1453</guid>
		<description>I preferred the old tieflings with different looks rather than always with tails and horns.  And I do not see how they could ever blend in to a human community with the way they are drawn with massive ram&#039;s horns and thick tails . . . (But that is another debate.)

I will not be using Dragonborn, as I already have draconic races that I prefer, in my campaign and Tieflings will remain as bit players.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1453&#039;,&#039;Knight of Roses&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I preferred the old tieflings with different looks rather than always with tails and horns.  And I do not see how they could ever blend in to a human community with the way they are drawn with massive ram&#8217;s horns and thick tails . . . (But that is another debate.)</p>
<p>I will not be using Dragonborn, as I already have draconic races that I prefer, in my campaign and Tieflings will remain as bit players.
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		<title>By: John</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1452</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 24 Jul 2008 21:59:35 +0000</pubDate>
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		<description>Can I be both? I don&#039;t like that the &quot;monster&quot; races are in the PHB for queasy-making reasons, but I still wouldn&#039;t disallow them. That may be my AE roots coming out, but I guess I wouldn&#039;t deny my players a cool thing that they want, assuming it&#039;s balanced (and I give the core books the benefit of the doubt on that point).

~ John&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1452&#039;,&#039;John&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Can I be both? I don&#8217;t like that the &#8220;monster&#8221; races are in the PHB for queasy-making reasons, but I still wouldn&#8217;t disallow them. That may be my AE roots coming out, but I guess I wouldn&#8217;t deny my players a cool thing that they want, assuming it&#8217;s balanced (and I give the core books the benefit of the doubt on that point).</p>
<p>~ John
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		<title>By: Patrick Benson</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1451</link>
		<dc:creator>Patrick Benson</dc:creator>
		<pubDate>Thu, 24 Jul 2008 21:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1451</guid>
		<description>I was considering not allowing Tieflings, Dragonborn, and Eladrin at all in the 4e campaign that I am planning to start this weekend. To me it just seems like the game is allowing too many exotic choices for the core races. Why play a Human paladin when you can be a Dragonborn paladin? Why be an Elf wizard when you can be an Eladrin wizard? Why be a Halfling rogue when you can be a Tiefling rogue? Those races carry some huge advantages with certain classes (as it seems that they were designed to do). Yet what bothers me more is that they make some of the more traditional races seem less cool and beneficial to play. I could be wrong, but that is the impression that I first had.

Finally I decided that I would trust the game and let the races be included for starting character options. I&#039;ll give them a chance and see where it goes from there. What&#039;s the worse that can happen? They break the game? Not like I haven&#039;t had to recover a session from that kind of problem before. I would hope that if the playtesting revealed the races to cause problems in the game that they would have been scratched from the system. They weren&#039;t, so I might as well take them for a test drive.

As for why Wyatt excluded a race and did his religion influence that decision, well I don&#039;t think that it matters. GMs can choose to do whatever they want with their game. The only people who have the right to question those decisions are the players at that GM&#039;s table. If Wyatt&#039;s beliefs, ideas for the setting, or whims are why he chose to do it those are all fine reasons. It is his game. That is all there is to it.

In the end, I can change whatever I want with the game once I am more familiar with it. Right now I&#039;m not familiar enough with the system. I have to play it some more and run an actual campaign before I can question the design and come to meaningful results. Otherwise I&#039;m just cheating myself and my players.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1451&#039;,&#039;Patrick Benson&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I was considering not allowing Tieflings, Dragonborn, and Eladrin at all in the 4e campaign that I am planning to start this weekend. To me it just seems like the game is allowing too many exotic choices for the core races. Why play a Human paladin when you can be a Dragonborn paladin? Why be an Elf wizard when you can be an Eladrin wizard? Why be a Halfling rogue when you can be a Tiefling rogue? Those races carry some huge advantages with certain classes (as it seems that they were designed to do). Yet what bothers me more is that they make some of the more traditional races seem less cool and beneficial to play. I could be wrong, but that is the impression that I first had.</p>
<p>Finally I decided that I would trust the game and let the races be included for starting character options. I&#8217;ll give them a chance and see where it goes from there. What&#8217;s the worse that can happen? They break the game? Not like I haven&#8217;t had to recover a session from that kind of problem before. I would hope that if the playtesting revealed the races to cause problems in the game that they would have been scratched from the system. They weren&#8217;t, so I might as well take them for a test drive.</p>
<p>As for why Wyatt excluded a race and did his religion influence that decision, well I don&#8217;t think that it matters. GMs can choose to do whatever they want with their game. The only people who have the right to question those decisions are the players at that GM&#8217;s table. If Wyatt&#8217;s beliefs, ideas for the setting, or whims are why he chose to do it those are all fine reasons. It is his game. That is all there is to it.</p>
<p>In the end, I can change whatever I want with the game once I am more familiar with it. Right now I&#8217;m not familiar enough with the system. I have to play it some more and run an actual campaign before I can question the design and come to meaningful results. Otherwise I&#8217;m just cheating myself and my players.
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		<title>By: farfromunique</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1448</link>
		<dc:creator>farfromunique</dc:creator>
		<pubDate>Thu, 24 Jul 2008 19:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1448</guid>
		<description>I pronounced them TEE-Flings and el-DAR-in (I&#039;m dyslexic, and so are my roomies). Now that I&#039;ve seen the word more clearly, I pronounce it el-AH-drin.
As far as not allowing Tieflings, I&#039;m more willing to disallow Eladrin. How many races of elf do we need? OTOH, noone in my campaign has yet rolled a tiefling, so...&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1448&#039;,&#039;farfromunique&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I pronounced them TEE-Flings and el-DAR-in (I&#8217;m dyslexic, and so are my roomies). Now that I&#8217;ve seen the word more clearly, I pronounce it el-AH-drin.<br />
As far as not allowing Tieflings, I&#8217;m more willing to disallow Eladrin. How many races of elf do we need? OTOH, noone in my campaign has yet rolled a tiefling, so&#8230;
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		<title>By: Kavonde</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1447</link>
		<dc:creator>Kavonde</dc:creator>
		<pubDate>Thu, 24 Jul 2008 18:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1447</guid>
		<description>Personally, I pronounce them TEEF-ling and el-AH-drin, and my players have picked up my habit.  I&#039;ve heard the eladrin pronounced EL-adrin at least a few times, though.

I agree that it&#039;s a bit strange Mr. Wyatt&#039;s not allowing tieflings into his campaign, but I&#039;m actually sort of pleased to hear it.  I think it&#039;s an excellent representation of something I&#039;ve been shouting at the winds since 4E came out: you don&#039;t have to use the D&amp;D &quot;world&quot; and the things within it if you don&#039;t want to.  No one&#039;s forcing you to have dragonborn, or preventing you from having several massive, civilized empires warring with eachother.  If the credited author of the DMG doesn&#039;t allow tieflings, then dammit, then you don&#039;t have to, either.  He&#039;s setting a good example.

Of course, it&#039;s a bit late for me, since I already went and shoehorned tieflings and dragonborn into my setting...&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1447&#039;,&#039;Kavonde&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Personally, I pronounce them TEEF-ling and el-AH-drin, and my players have picked up my habit.  I&#8217;ve heard the eladrin pronounced EL-adrin at least a few times, though.</p>
<p>I agree that it&#8217;s a bit strange Mr. Wyatt&#8217;s not allowing tieflings into his campaign, but I&#8217;m actually sort of pleased to hear it.  I think it&#8217;s an excellent representation of something I&#8217;ve been shouting at the winds since 4E came out: you don&#8217;t have to use the D&amp;D &#8220;world&#8221; and the things within it if you don&#8217;t want to.  No one&#8217;s forcing you to have dragonborn, or preventing you from having several massive, civilized empires warring with eachother.  If the credited author of the DMG doesn&#8217;t allow tieflings, then dammit, then you don&#8217;t have to, either.  He&#8217;s setting a good example.</p>
<p>Of course, it&#8217;s a bit late for me, since I already went and shoehorned tieflings and dragonborn into my setting&#8230;
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		<title>By: Millsy</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1446</link>
		<dc:creator>Millsy</dc:creator>
		<pubDate>Thu, 24 Jul 2008 18:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1446</guid>
		<description>Personally, my problem with the tiefling is more with them being a core race. When the tieflings (and aasimar) were kinda optional, and came with a hefty +1 LA (that was never really worth it, if you were wanting to min-max your character) you had to justify your origins. I liked the idea that they were an unusual race, with some kind of planar involvement somewhere, becuase of the story potential invovled in it.

Making them a core race robs us of that. And I feel a little unconfortable about that (I&#039;m a member of a non-cool religion, I guess, by the way... I&#039;m a Quaker... although I don&#039;t know how cool/non-cool that is in the US... I&#039;m British). And I think it&#039;s great that James Wyatt talks about his religion ... and possibly a bit of a shame that we then interpret his decision to ban tieflings as a possible consequence of his faith. Although I&#039;m not having a go at any of you; it is interesting, from a game design point of view, and James Wyatt has made it a discussion issue by his talking about it.

The tiefling (and the dragonborn) inclusion does annoy me more because gnomes got left out.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1446&#039;,&#039;Millsy&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Personally, my problem with the tiefling is more with them being a core race. When the tieflings (and aasimar) were kinda optional, and came with a hefty +1 LA (that was never really worth it, if you were wanting to min-max your character) you had to justify your origins. I liked the idea that they were an unusual race, with some kind of planar involvement somewhere, becuase of the story potential invovled in it.</p>
<p>Making them a core race robs us of that. And I feel a little unconfortable about that (I&#8217;m a member of a non-cool religion, I guess, by the way&#8230; I&#8217;m a Quaker&#8230; although I don&#8217;t know how cool/non-cool that is in the US&#8230; I&#8217;m British). And I think it&#8217;s great that James Wyatt talks about his religion &#8230; and possibly a bit of a shame that we then interpret his decision to ban tieflings as a possible consequence of his faith. Although I&#8217;m not having a go at any of you; it is interesting, from a game design point of view, and James Wyatt has made it a discussion issue by his talking about it.</p>
<p>The tiefling (and the dragonborn) inclusion does annoy me more because gnomes got left out.
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		<title>By: Kurt "Telas" Schneider</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1445</link>
		<dc:creator>Kurt "Telas" Schneider</dc:creator>
		<pubDate>Thu, 24 Jul 2008 16:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1445</guid>
		<description>Thanks for the answer, Troy.  The easy choice would have been to leave it hanging.

Personally, I wouldn&#039;t have a problem playing a Tiefling; per Christian doctrine, we&#039;re all flawed.  My wife (practicing Catholic, novice gamer) wouldn&#039;t choose to play one until she was more comfortable with gaming, but she doesn&#039;t have a problem with the concept.  

After all, we don&#039;t choose our families, or our heritage.  I don&#039;t get to choose if my grandfather&#039;s brother was a Nazi, or my great-grandfather an IRA bomber.  (BTW, they weren&#039;t.)  I only get to define my life by the choices and decisions I make.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1445&#039;,&#039;Kurt \&quot;Telas\&quot; Schneider&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Thanks for the answer, Troy.  The easy choice would have been to leave it hanging.</p>
<p>Personally, I wouldn&#8217;t have a problem playing a Tiefling; per Christian doctrine, we&#8217;re all flawed.  My wife (practicing Catholic, novice gamer) wouldn&#8217;t choose to play one until she was more comfortable with gaming, but she doesn&#8217;t have a problem with the concept.  </p>
<p>After all, we don&#8217;t choose our families, or our heritage.  I don&#8217;t get to choose if my grandfather&#8217;s brother was a Nazi, or my great-grandfather an IRA bomber.  (BTW, they weren&#8217;t.)  I only get to define my life by the choices and decisions I make.
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		<title>By: Troy E. Taylor</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1444</link>
		<dc:creator>Troy E. Taylor</dc:creator>
		<pubDate>Thu, 24 Jul 2008 16:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1444</guid>
		<description>Telas said: Quick question: Do members of other religions get questioned about their gaming choices? Or is it only the “uncool” ones?

You know, that&#039;s a more than fair question. And in my post I tried not to put give any more weight to that possible motivation than any other.  Point in fact, I think it&#039;s great that Wyatt is upfront about his faith and gaming interests. And if I had to bet, I&#039;d say it was simply a creative choice, perhaps influenced by whatever is cooking in the Forgotten Realms.

As a member of an &quot;uncool&quot; faith (I&#039;m a Congregationlist) I have to admit that the idea of a tiefling as a player race is a little unsettling to my own sensibilities. I don&#039;t think I would ban it from my game, or even refuse to play such a character, but I can&#039;t shake that feeling. 

Given a choice, I&#039;d rather play a gnome (and they&#039;re not exactly the most innocent or saintly folk in mythology, if you get right down to it).
Our gaming conventions are being challenged by this new edition, and that&#039;s not a bad thing either.

Still, it seems an odd choice, doesn&#039;t it? A new game, a new player race -- and the first glance we get into a principal designer&#039;s approach to a setting consciously omits it. Perhaps future posts will illuminate this decision.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1444&#039;,&#039;Troy E. Taylor&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Telas said: Quick question: Do members of other religions get questioned about their gaming choices? Or is it only the “uncool” ones?</p>
<p>You know, that&#8217;s a more than fair question. And in my post I tried not to put give any more weight to that possible motivation than any other.  Point in fact, I think it&#8217;s great that Wyatt is upfront about his faith and gaming interests. And if I had to bet, I&#8217;d say it was simply a creative choice, perhaps influenced by whatever is cooking in the Forgotten Realms.</p>
<p>As a member of an &#8220;uncool&#8221; faith (I&#8217;m a Congregationlist) I have to admit that the idea of a tiefling as a player race is a little unsettling to my own sensibilities. I don&#8217;t think I would ban it from my game, or even refuse to play such a character, but I can&#8217;t shake that feeling. </p>
<p>Given a choice, I&#8217;d rather play a gnome (and they&#8217;re not exactly the most innocent or saintly folk in mythology, if you get right down to it).<br />
Our gaming conventions are being challenged by this new edition, and that&#8217;s not a bad thing either.</p>
<p>Still, it seems an odd choice, doesn&#8217;t it? A new game, a new player race &#8212; and the first glance we get into a principal designer&#8217;s approach to a setting consciously omits it. Perhaps future posts will illuminate this decision.
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		<title>By: kmalantic</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-the-devil-made-me-do-it/comment-page-1#comment-1443</link>
		<dc:creator>kmalantic</dc:creator>
		<pubDate>Thu, 24 Jul 2008 15:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=351#comment-1443</guid>
		<description>Wow, glad I asked.  Thanks guys!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1443&#039;,&#039;kmalantic&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Wow, glad I asked.  Thanks guys!
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