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	<title>Comments on: Troy&#8217;s Crock Pot: Arneson had the heart of a player</title>
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	<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-arneson-had-the-heart-of-a-player</link>
	<description>The Game Mastering Blog</description>
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		<title>By: Martin Ralya</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-arneson-had-the-heart-of-a-player/comment-page-1#comment-5507</link>
		<dc:creator>Martin Ralya</dc:creator>
		<pubDate>Wed, 06 May 2009 04:18:29 +0000</pubDate>
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		<description>It&#039;s good to have you back in the stewpot, Troy!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5507&#039;,&#039;Martin Ralya&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>It&#8217;s good to have you back in the stewpot, Troy!
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		<title>By: AndreasDavour</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-arneson-had-the-heart-of-a-player/comment-page-1#comment-5499</link>
		<dc:creator>AndreasDavour</dc:creator>
		<pubDate>Tue, 05 May 2009 15:55:30 +0000</pubDate>
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		<description>Open Game Table suddenly became a lot more interesting for me! Thanks for letting me know.

BTW, I have posted about my impressions of the interview with Dave in Kobold Quarterly &lt;a href=&quot;http://theomnipotenteye.blogspot.com/2009/04/kobold-quarterly-interviewing-dave.html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; if anyone&#039;s interested.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5499&#039;,&#039;AndreasDavour&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Open Game Table suddenly became a lot more interesting for me! Thanks for letting me know.</p>
<p>BTW, I have posted about my impressions of the interview with Dave in Kobold Quarterly <a href="http://theomnipotenteye.blogspot.com/2009/04/kobold-quarterly-interviewing-dave.html" rel="nofollow">here</a> if anyone&#8217;s interested.
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		<title>By: deadlytoque</title>
		<link>http://www.gnomestew.com/crock-pot/troys-crock-pot-arneson-had-the-heart-of-a-player/comment-page-1#comment-5498</link>
		<dc:creator>deadlytoque</dc:creator>
		<pubDate>Tue, 05 May 2009 15:41:07 +0000</pubDate>
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		<description>I love the idea of letting players run monsters in monster-bash games. I have always allowed players with no character in the action to run my NPCs, but never really thought of this adversity (in fact, in one game, I gave two out-of-play players the role of a team of cyborg El Doradan cops in a particularly gonzo game of &lt;i&gt;Rifts&lt;/i&gt; and they ended up busting the PCs for various criminal acts and running their own little interrogation scene with no prompting at all from me. I always wanted to go back to those crazy, feather-bedecked, solid gold Robocops and find out what they got themselves up to).&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;5498&#039;,&#039;deadlytoque&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I love the idea of letting players run monsters in monster-bash games. I have always allowed players with no character in the action to run my NPCs, but never really thought of this adversity (in fact, in one game, I gave two out-of-play players the role of a team of cyborg El Doradan cops in a particularly gonzo game of <i>Rifts</i> and they ended up busting the PCs for various criminal acts and running their own little interrogation scene with no prompting at all from me. I always wanted to go back to those crazy, feather-bedecked, solid gold Robocops and find out what they got themselves up to).
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