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	<title>Comments on: The Gospel According to Synnibarr: Attack of the Winged Logarithmic Armor</title>
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		<title>By: drow</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1178</link>
		<dc:creator>drow</dc:creator>
		<pubDate>Wed, 02 Jul 2008 15:46:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1178</guid>
		<description>hey, uhm, my wife&#039;s eldeen ranger/gatekeeper mystagogue has an 18HD bear animal companion with wings of flying.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1178&#039;,&#039;drow&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>hey, uhm, my wife&#8217;s eldeen ranger/gatekeeper mystagogue has an 18HD bear animal companion with wings of flying.
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		<title>By: Sarlax</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1165</link>
		<dc:creator>Sarlax</dc:creator>
		<pubDate>Tue, 01 Jul 2008 16:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1165</guid>
		<description>I&#039;ve read another wonderful review &lt;a href=&quot;http://www.rpg.net/news+reviews/reviews/rev_4762.html&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;. Some choice previews of the review include:

&quot;Since they never appear again, and don&#039;t affect anything, we&#039;re left with what basically amount to one of McCracken&#039;s brainfarts put on paper.&quot;

&quot;It is the Antichrist of role-playing games, and it wasn&#039;t until I gave serious attention to the rules that it began to slowly rape my mind of any idea of what a good RPG is like.&quot;&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1165&#039;,&#039;Sarlax&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;ve read another wonderful review <a href="http://www.rpg.net/news+reviews/reviews/rev_4762.html" rel="nofollow">here</a>. Some choice previews of the review include:</p>
<p>&#8220;Since they never appear again, and don&#8217;t affect anything, we&#8217;re left with what basically amount to one of McCracken&#8217;s brainfarts put on paper.&#8221;</p>
<p>&#8220;It is the Antichrist of role-playing games, and it wasn&#8217;t until I gave serious attention to the rules that it began to slowly rape my mind of any idea of what a good RPG is like.&#8221;
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		<title>By: Patrick Benson</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1153</link>
		<dc:creator>Patrick Benson</dc:creator>
		<pubDate>Tue, 01 Jul 2008 13:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1153</guid>
		<description>I am introducing the following monsters during my group&#039;s next session:

* Flying Chicken
* Flying Ostrich
* Flying Penguin&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1153&#039;,&#039;Patrick Benson&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>I am introducing the following monsters during my group&#8217;s next session:</p>
<p>* Flying Chicken<br />
* Flying Ostrich<br />
* Flying Penguin
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1153','Patrick Benson'); return false;">Reply</a> </div>
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		<title>By: gospog</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1150</link>
		<dc:creator>gospog</dc:creator>
		<pubDate>Tue, 01 Jul 2008 12:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1150</guid>
		<description>&quot;Giant flying grizzly bear &quot;

I am feeling extremely inspired by this!

My next game will feature a giant flying grizzly bear.  There might even be a reason for it, I&#039;m not sure yet.

So, is the bear with laser eyes different from the giant flying grizzly bear, or does a single bear both fly and have laser eyes?  (According to the book, that is.  I think mine will have both.)

Thanks for the inspiration, Martin.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1150&#039;,&#039;gospog&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>&#8220;Giant flying grizzly bear &#8221;</p>
<p>I am feeling extremely inspired by this!</p>
<p>My next game will feature a giant flying grizzly bear.  There might even be a reason for it, I&#8217;m not sure yet.</p>
<p>So, is the bear with laser eyes different from the giant flying grizzly bear, or does a single bear both fly and have laser eyes?  (According to the book, that is.  I think mine will have both.)</p>
<p>Thanks for the inspiration, Martin.
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		<title>By: Ghoul</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1149</link>
		<dc:creator>Ghoul</dc:creator>
		<pubDate>Tue, 01 Jul 2008 12:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1149</guid>
		<description>Back in the day, sitting around after-hours at GenCon with other friends from (this was a long time ago!) CompuServe&#039;s RPGames forum, we found a great game to play using Synnibarr&#039;s rules.  Open the book, and see how far down a random page you need to go before finding a ridiculous rule, an obvious typo, or a setting detail chock full of crap.

My enduring favorite is the shops.  There&#039;s one for each class, selling the specific equipment needs of each class.  Said shops are run by (if memory serves) 19th level NPCs of the appropriate class.  Sounds semi-reasonable so far, right?  But 19th level is, effectively, one or two adventures shy of godhood.  That&#039;s right, in town you will find not one but several individuals who, after facing down giant mutant fire clams and laser bears to the very doorstep of divinity decided &quot;Screw this, I&#039;m going into retail!&quot;&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1149&#039;,&#039;Ghoul&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Back in the day, sitting around after-hours at GenCon with other friends from (this was a long time ago!) CompuServe&#8217;s RPGames forum, we found a great game to play using Synnibarr&#8217;s rules.  Open the book, and see how far down a random page you need to go before finding a ridiculous rule, an obvious typo, or a setting detail chock full of crap.</p>
<p>My enduring favorite is the shops.  There&#8217;s one for each class, selling the specific equipment needs of each class.  Said shops are run by (if memory serves) 19th level NPCs of the appropriate class.  Sounds semi-reasonable so far, right?  But 19th level is, effectively, one or two adventures shy of godhood.  That&#8217;s right, in town you will find not one but several individuals who, after facing down giant mutant fire clams and laser bears to the very doorstep of divinity decided &#8220;Screw this, I&#8217;m going into retail!&#8221;
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1149','Ghoul'); return false;">Reply</a> </div>
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		<title>By: DarthKrzysztof</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1146</link>
		<dc:creator>DarthKrzysztof</dc:creator>
		<pubDate>Tue, 01 Jul 2008 11:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1146</guid>
		<description>If I may put on my nit-picky nerd helmet for a second, the wolf-in-sheep&#039;s-clothing originally comes from S3 Expedition to the Barrier Peaks, which was chock full of monsters who were weird because they came from outer spaaaace (froghemoth, vegepygmies, etc).

I agree, though, I&#039;m fascinated by Synnibarr in the train wreck kinda way.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1146&#039;,&#039;DarthKrzysztof&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>If I may put on my nit-picky nerd helmet for a second, the wolf-in-sheep&#8217;s-clothing originally comes from S3 Expedition to the Barrier Peaks, which was chock full of monsters who were weird because they came from outer spaaaace (froghemoth, vegepygmies, etc).</p>
<p>I agree, though, I&#8217;m fascinated by Synnibarr in the train wreck kinda way.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1146','DarthKrzysztof'); return false;">Reply</a> </div>
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		<title>By: Omnus</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1145</link>
		<dc:creator>Omnus</dc:creator>
		<pubDate>Tue, 01 Jul 2008 11:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1145</guid>
		<description>Rob&#039;s Rule of Thumb: Any game that you must use a calculator to play is probably not worth playing, as the work tends to get in the way of the fun.  Anything that uses more math than D&amp;D is probably not doing a good job considering the players&#039; entertainment, and things like millions of points of damage per attack makes me wince.  Are you tracking numbers of molecules in the target&#039;s body affected by the blow?  Why?

I think I can empathize with what the writers of the game were experiencing.  After a while, with all the material cranked out by the many writers for established games like D&amp;D, it can seem like every source of inspiration has been throttled, shackled and trotted out on the slave-block already.  For proof of how far this goes, I ask you to consider the Wolf-in-Sheep&#039;s-Clothing, a creature that I believe resided in the original Fiend Folio, a monster that looked for all the world like a friendly bunny standing on a tree stump.  All of mythology has already been plumbed.  Where to go for inspiration?

If you work at it, you can still come up with original things and ideas, but I for one am not opposed to the idea of a mad wizard out there, somewhere, putting wings on common creatures for his amusement (or just to tick off the local druids, who keep Warp Wood spelling his door for kicks.  I once used a wizard that gave every creature in the area burrowing and tremorsense (and boy, did my players freak out at that). Temporal were-wraiths do sound kind of cool in a visceral sort of way, but steer clear of the Giant Mutant Fire Clams.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1145&#039;,&#039;Omnus&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Rob&#8217;s Rule of Thumb: Any game that you must use a calculator to play is probably not worth playing, as the work tends to get in the way of the fun.  Anything that uses more math than D&amp;D is probably not doing a good job considering the players&#8217; entertainment, and things like millions of points of damage per attack makes me wince.  Are you tracking numbers of molecules in the target&#8217;s body affected by the blow?  Why?</p>
<p>I think I can empathize with what the writers of the game were experiencing.  After a while, with all the material cranked out by the many writers for established games like D&amp;D, it can seem like every source of inspiration has been throttled, shackled and trotted out on the slave-block already.  For proof of how far this goes, I ask you to consider the Wolf-in-Sheep&#8217;s-Clothing, a creature that I believe resided in the original Fiend Folio, a monster that looked for all the world like a friendly bunny standing on a tree stump.  All of mythology has already been plumbed.  Where to go for inspiration?</p>
<p>If you work at it, you can still come up with original things and ideas, but I for one am not opposed to the idea of a mad wizard out there, somewhere, putting wings on common creatures for his amusement (or just to tick off the local druids, who keep Warp Wood spelling his door for kicks.  I once used a wizard that gave every creature in the area burrowing and tremorsense (and boy, did my players freak out at that). Temporal were-wraiths do sound kind of cool in a visceral sort of way, but steer clear of the Giant Mutant Fire Clams.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('1145','Omnus'); return false;">Reply</a> </div>
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		<title>By: ChattyDM</title>
		<link>http://www.gnomestew.com/crock-pot/the-gospel-according-to-synnibarr-attack-of-the-winged-logarithmic-armor/comment-page-1#comment-1144</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 01 Jul 2008 11:23:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomestew.com/?p=202#comment-1144</guid>
		<description>Gah... everytime I read about that game my soul dies a little bit more.

You guys (and gals) have to come and see Graham&#039;s 4e stats for the Giant Mutant Fire Clam and Laser bears (plus special appearance of the Game Designer in 4e stats!)

All this and more, &lt;a href=&quot;http://chattydm.net/forums/index.php/topic,215.msg1767.html#msg1767&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;!&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;1144&#039;,&#039;ChattyDM&#039;); return false;&quot;&gt;Reply&lt;/a&gt; &lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Gah&#8230; everytime I read about that game my soul dies a little bit more.</p>
<p>You guys (and gals) have to come and see Graham&#8217;s 4e stats for the Giant Mutant Fire Clam and Laser bears (plus special appearance of the Game Designer in 4e stats!)</p>
<p>All this and more, <a href="http://chattydm.net/forums/index.php/topic,215.msg1767.html#msg1767" rel="nofollow">here</a>!
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