Category: Specific RPGs

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The new 5th edition of Dungeons and Dragons has tweaked some of it’s systems somewhat. One of them is the new advantage/disadvantage system which replaces the system standard plus or minus 2. In addition, advantage and disadvantage doesn’t stack and any amount of each cancels out the other, so if I have disadvantage already, I might as well pick up as much of it as I can: it won’t hurt anything, and if I have disadvantage from five sources, I can level the playing field […]

dnd basic

I was speaking with a friend who enjoys roleplaying, but hasn’t done a lot of it until recently (he’s first a board gamer, but loves a number of geeky games). He began running the Starter Set for friends, but given the other more recent releases, he was confused about what’s necessary, what’s required, what’s optional, etc. for D&D. Joe, and anyone else who is wondering how to start off with this new edition of D&D, here’s my overview of what’s out there and what you […]

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Recently, the Syfy channel released the sequel to their cult hit movie Sharknado, Sharknado 2: the Second One (Interesting trivia, my Samsung Galaxy phone’s spellcheck knew the word Sharknado by default. Considering how often I run into words it doesn’t know, this was amazing to me). These movies of course drew comparisons to the earlier, but also campy and ridiculous movie, Snakes on a Plane. Since there’s already a Snakes on a Plane fan RPG (and we’ve reviewed it on the stew), it seemed only […]

Free RPG Day is coming up later this month (on June 21st), and we’re having a mini-con to coincide. In the past, I’ve gone light on running games to be available for emergencies, but the store is well staffed this year… and I’m eager to GM. (I’ve been fortunate enough to play in a few games recently; my batteries are recharged. It’s time to reciprocate.) One of the games that I enjoyed running earlier this year was Kingdom. It was a very interesting game; though […]

Crock Pot

When you write for a blog that emerged from the old Treasure Tables, you tend to be the sort that takes an old school approach to stocking dungeons.  Draw a map. Add monsters. Add dressing. Then last, add the treasure based on random results rolled from homemade d100 tables tucked away in a game master’s folder that you made for just that purpose. As an exercise, it might prove fruitful if a GM turned that process on its head. Take a look at your gaming […]

Crock Pot

What’s the old phrase? On a wing and a prayer? Flying can be dangerous business, even in fantasy adventures. But adventures set in the skies can be rewarding. Soaring into cloud cities. Reaching the mountain roosts of the most ancient creatures. Daring to step onto the hallowed ground of Mount Olympus. Brushing shoulders with titans and demigods. Dogfights against dragons and others who consider the sky their domain. For many GMs, the skies are uncharted territory. Setting adventures, or even a portion of an adventure […]

Stack of presents

If you know a roleplayer, it can be hard to decide what to get them come gift giving time. Below is a relatively simple decision tree to help you figure out what to get them. (No, this article isn’t just veiled hinting, family and friends!) If you already game with the recipient: This article won’t do you much good– you know them in a way that an article never can. Go with your instinct and lean towards something they would enjoy but can’t justify. Alternately, […]