Category: Reviews

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Recently we published an article by John Fredricks about how, as a GM, you should play now and again. This article has more or less the same gist. John’s point was that playing under another GM would help you perfect your technique. My point is that playing is fun, but that you don’t always have another GM to play under nor do you always have the time or occasion for a full formal 6 people around a table game. Recently I purchased a copy of […]

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Engaging all the senses is something easier said than done in the context of your typical gaming session. While we can plan specific NPC mannerisms, locales, or even subtle clues about the environment to make them even more engaging, on more than one occasion I’ve been a victim of being caught up in the moment and leaving those languishing on the adventure table, unused. Plus, as I recently wrote in depth in Engine Publishing’s newly announced book, Unframed, different people absorb information in different ways. […]

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Holy shit, this book! If you like random fantasy tables, fantastic old-school fantasy artwork, or Jason Sholtis, that may be all the review you need. I’ll add a sentence for good measure: The Dungeon Dozen is one of the best gaming books I’ve bought in recent memory, and a fantastic value. Need a sample? Here’s the blog it’s based on, which is chock full of goodness: The Dungeon Dozen. It’s available on Lulu in softcover and hardcover, and you should absolutely buy a copy. (I […]

Gaming Conventions

I got a chance to play a very different game recently at Bookwyrm, a cool local con. Several elements set Kingdom apart: you build a collaborative setting, featuring a high level of player input and control, with very influential characters, who navigate kingdom-wide crises. Many of those elements exist in specific games—but Kingdom puts them all together smoothly. Kingdoms can be traditional medieval nations, but the concept is very flexible. Running examples in the book include a fantasy city bordered by barbarians, an old west […]

Things... that are a Sample

The Game of Things (Full disclosure, I was given a comp copy for the purpose of review) is intended to be a party game for four or more players and, in my experience, it fits that bill perfectly. I play-tested my copy at a get together with three generations of my family and we had a blast! The basic concept is that one player draws a card in the theme of “Things that …” and reads it aloud. All the players write down such a […]

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And by 8 previous reviews, I of course mean a gazillion. When we put out the call for You Pick It Reviews, Numenera was one of the big ones on the list. I half considered letting the many other reviews: http://www.numenera.com/interviews-articles/ http://www.numenera.com/reviews-play-reports/ Numenera Reviews On Google (Too many to list individually) and videos out there just speak for it, but as I looked through my copy, I couldn’t help but write about it. Cook catches me in his introduction, and in the incredible art, when […]

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In this year’s You Pick It roundup, one of the games you asked us to review was Fate Core. I have been playing Fate Core for the past few months, and happily agreed to cover this game. I will be upfront that I love this game, and so I am going to share with you the reasons why, as a GM, you are going to love this game as well. Here’s a Fate Point, let me compel you to read on… Is This A Review? […]