Category: GMing Advice

12

Campaign Suspension

I have a confession. As much as I enjoy GMing, I actually prefer to be a player. If offered a choice, I’ll almost always choose to play. Believe me, I do like running games and I absolutely enjoy discussing and improving my craft, but I’ll always choose to jump into a good GM’s game over running...

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8

Hireling to Hero

A few years ago, I was running a game in the midst of a deep dungeon delve. As things go with these delves, a character in the group died. The character had hired a faithful hireling and dutifully kept him alive. The hireling was more than just a backpack-carrying torch bearer. The PC treated the...

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4

THE ONLINE EDITION: TOKEN TALK

Online games rely heavily on their images. While you can certainly play in a “theater of the mind” style, good images will usually enhance the experience. A well chosen image can give life to an NPC, or provide a concrete way for players to attach to their characters. This article will...

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13

The Illusion of Immersion

Let’s talk immersion in RPGs. Most players and GMs would probably tell you that immersion is a good thing. When looking up the word in a dictionary, right after the definition of dumping ‘someone or something in liquid’, the meaning of immersion is described as ‘deep mental involvement’. So, what...

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8

THE ONLINE EDITION: COMIC STRIP MAPS

Running an online game requires you to juggle a number of things at once. You have to run the game as usual AND you have to manage the technical side of things through your virtual tabletop (VTT). Anything you can prepare beforehand will help lighten that load during play. This article will...

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4

Pop-up Roleplaying Games

As the weather promises to warm up here in Chicago, I dream of venturing forth – gaming with Northside friends, demoing at game stores, and playing in parks. I enjoy running roleplaying game sessions that bend the traditions of my usual 4-hour game nights. This can be by doin’ it in weird...

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0

You Got Technology In My Fantasy Setting

Technology and fantasy settings don’t often mix well. The highest level of technology in most fantasy settings is highly uncommon and unstable gunpowder weapons. High tech in a fantasy world would cause some very distinct world changes. In some fantasy settings and sub-genres, like steampunk...

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