Category: Gaming Trends
| April 28, 2011 | Posted by John Arcadian |
So stop me if you’ve heard this one before: A Dragonblooded paladin who is trying to make a more noble name for his people, a shadowy thief/assassin Eladrin kicked out of his people for his devious ways, a high ranking human cleric of pelor fresh from the convent, and a tiefling warlock with a dark past walk into a tavern where a man in a corner gives them a simple mission to track down something, setting them on a long quest which leads them to…
| April 21, 2011 | Posted by Troy E. Taylor |
Back in December, I promised to deliver my rant on prestige classes. Instead, I ended up designing one. (Nothing in life goes in a straight line, it seems. Just curves, twists and unexpected opportunities.) Using the 3.5 variant Pathfinder rules, I submitted and had published the Dawa Defender, which is available as a free download, Wayfinder 4, over at paizo.com. Thanks to some development from editors Liz Courts, Adam Daigle and Ashavan Doyon, and company, and a particularly kicking illustration from Eureka contributor Hugo Solis,…
| February 25, 2011 | Posted by Scott Martin |
If you’ve been longing to hone your GMing skills, do I have a program for you. Much like the body bootcamps advertised by gyms, this innovative system is designed to increase your flexibility, bulk up your strengths, and build your endurance. It’s an intensive program–my first run lasted 18 weeks (including a couple of double sessions), and I’m currently three weeks into a 13 week commitment. The program is D&D Encounters. Participating GMs agree to show up and take all comers, week after week. GMs…
| August 24, 2010 | Posted by Troy E. Taylor |
One of my initial disappointments with the Fourth Edition’s Player’s Handbook was lack of space devoted to development of a character’s story. Not their abilities — their individual story. As a GM, I love when players bring a concept to the table that allows their growth along storylines. Extra feats and class abilities are fine and dandy — but these are basically add-ons to a character’s combat capabilities. Missing from 4E was space given to a character’s background or profession. Basically, the game asserts “you…
| August 20, 2010 | Posted by Phil Vecchione |
Dislcaimer–This is not some Legend of Zelda fanfic. If you want that stuff, go to the experts. While we Gnomes work tirelessly at making our stew and serving up great GMing advice, when we are not tending the giant cauldron, we are like you: out on the Internet surfing for drow p0rn RPG blogs and podcasts. We wanted to share some of our current favorite blogs and podcasts with you, and give you a chance to let us know what other sites you are reading…












