Category: Gaming Trends

GMingAdvice01

Con season has begun; Walt’s already been to Origins, I enjoyed my first Kublacon over Memorial Day weekend, and the big summer shows, GenCon and DragonCon, are still to come. Summer can be a busy time for GMs, giving you even more sessions to prepare for than normal. (Hopefully, a con will offer you a chance to be a player, especially if you’re not getting to play regularly.) I got into Feng Shui at Kublacon, which I’ve long been interested in trying out. I had […]

GMingAdvice01

Recently my wife posted an article on Facebook about how different parenting was when we were kids and now. I’ve seen several similar articles and sentiments in the past, most of which boiled down to “our parents made us play outside more often.” Such articles reminded me of my early days of gaming, where a group of friends and I would want to play only to find that we had no place to play. Our parents wanted us all out of the house. I began […]

What’s old is new again, almost magically. Back in 2009, the people around me were falling in love with Pathfinder–particularly for the slimmed down rules contained in one core book. It felt like a reset–a chance to get back to the core of D&D adventure in a way that had been obscured by D&D’s extensive publishing throughout D&D 3.5. Pathfinder’s trying to capture that feeling again, with a new Core Campaign that resets player options to the core rule book. It’s a chance to create […]

D&D’s fifth edition has released all of its core pieces; a standalone starter set, the core three books (a Player’s Handbook, a Monster Manual, and a Dungeon Master’s Guide), a GM’s screen, and some adventures (Hoard of the Dragon Queen and its sequel, The Rise of Tiamat). Mike wrote a final Legends and Lore article about “the end of the beginning”—the core books are out, 5th edition has been fully launched. I didn’t participate in many of the playtests, so the edition was new to […]

Today I got together with friends and played a fun miniatures game, AT-43. The company that created it went into liquidation four years ago. After a brief flurry of interest brought on by fire sale prices, the game settled into its new normal–it slipped from people’s minds. We face this struggle all of the time in roleplaying. Many local fans of 4th edition D&D were disappointed by the coming of 5th Edition–and it’s growing harder to recruit for 4e campaigns starting up now, despite an […]

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In a previous article, I talk about discovering Storium, an online narrative game that provides a framework and a mechanic for an online role-playing game with a play by post sort of framework. My own game is going on pretty well, if at a slow pace because of our time constraints, but it is really scratching my gaming itch. Storium is about to move into it’s Gamma phase of testing, but it is available for early sign ups. As I was narrating a scene the […]

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As is often the case, inspiration for my articles comes from things that happen in real life. The latest event in my life was a cross country move from Oxford, Mississippi to Columbus, Ohio. It was stressful, compacted into a few days, and throughout the whole thing I kept imagining myself in different situations to keep up motivation. You know what I mean – imagining that you are piloting a Drayman from Wing Commander while you are mowing the lawn to stave off the boredom […]