Category: Crock Pot

Crock Pot

The Golden Geek Awards are now accepting nominees, and if you’re an RPGGeek member and a fan of the Stew’s latest book, Unframed: The Art of Improvisation for Game Masters, I’d like to ask for your nomination. Voting only takes a few moments and runs through February 8th. Unframed is eligible for Best Supplement and Best Artwork, and to nominate it you just search for Unframed, click nominate, and repeat for the second category. if you nominate Unframed, thank you very much for your support!

GMingAdvice012

Incorporating elements of the supernatural into my games has never been a strength of mine. I have to make a conscious effort to dip into that well. In most of the fantasy-style games I run, there are enough flesh and blood beasts, demons and devils to keep adventurers busy. But haunts and spirits are great for creating mood or for using as markers to point player characters in a certain direction. I need to utilize them more. To school myself in the gaming possibilities of […]

GMingAdvice04

Veteran game masters might fall into the trap of viewing every monster in terms of its hit dice and combat capabilities. It’s too easy to just plug in a monster that matches the requisite challenge rating, call for initiative, and play on. Resist that urge. Freshen up those monsters. Every time your group rolls up new player characters or you start a new campaign, you have a chance to make those familiar entries in the Monster Manual new again — legendary even. The key is […]

Crock Pot

In 2012 and 2013, we ran a New Year, New Game, a contest for GMs with a simple mission: To inspire game masters to run at least one new game each year, because trying new games broadens your horizons, challenges your skills as a GM, and can deepen your enjoyment of gaming as a hobby. We got a ton of great entries, gave away a ton of prizes, and the whole thing went pretty well. But in 2014 I took a look at everything I […]

Crock Pot

Today’s guest article is the second piece by reader Tony G., who previously contributed A Case for Multiple Game Masters to the Stew. Thanks, Tony! –Martin If you are like 99% of the comic and gamer world, You’ve seen the trailer for Avengers: Age of Ultron. After watching it 5 times myself, I thought about the different times artificial intelligence has showed up in movies, roleplaying games, comics, TV shows, etc. It seems that we are destined to create artificial intelligence and then be killed […]

GMingAdvice04

On the map, those entrances to a dungeon level look so innocuous: Hash marks to indicate a stairwell, a stylized ‘H’ for a ladder, a curving arrow for a slide. But dungeon-delving adventurers should be wary. There’s no better place for a monster to call home than at the doorway to another dungeon level. After all, what monster doesn’t want to be first in line at the buffet? Even game masters working from published game modules should take note to tweak those adventures by adding […]

Crock Pot

Today’s guest article by Gnome Stew reader Nick M. is a reflection on returning to gaming, including some tips for lapsed gamers coming back into the fold. It’s a bit different from our usual fare, and hopefully you’ll enjoy the change of pace. Thanks, Nick! –Martin So, life eh? Gets in the way sometimes and, like many a gamer, I have had a break from roleplaying for a while. Sure I would meet up with the guys and have a one-off game, but to be […]