It’s time for me to amble into my garage and offer up a handful of the cursed, dusty, and cursed dusty items that I find there. It’s a bit of a post-Christmas tradition here at the stew. I have to make room for all the coal Santa keeps bringing...Read More
Author: Matthew J. Neagley
About The Author
First introduced to RPGs through the DnD Red Box Set in 1990, Matt fights an ongoing battle with GMing ADD, leaving his to-do list littered with the broken wrecks of half-formed campaigns, worlds, characters, settings, and home-brewed systems. Luckily, his wife is also a GM, providing him with time on both sides of the screen.
A few years back, we ran an article about evil Santas. Aside from landing all of us on the perpetual naughty list, it went over fairly well, so this year we’re happy to present a list of three of Santa’s dastardly elves. Enjoy your holiday but hope you don’t...Read More
Back when it was active, I was alerted to J. M. Ward’s Kickstarter for Dice Coins. They looked cool, but what piqued my interest was that on the site I saw them mentioned, their statistical fairness was being questioned, and Ward had essentially hand waved it away. In his...Read More
I was recently tossing out notes for a game and I wrote the following: NPCs – get a list o’ NPC traits- NPCs should be larger than life, quirky, flawed Ex: the mage’s guild is just one guy in a town this size. It’s a mid-sized town but he...Read More
As promised in our Patreon video, I’ve recently begun my studies into the unίcorn, a beast related to the mythical unicorn, but constructed of imaginary numbers. Not only have I been able to successfully confirm several of the commonly held beliefs about these fleeting creatures, but I have discovered...Read More
Halloween is around the corner. It’s time to put some creepy vampires into your game. Here are a handful of vampires I’ve made as characters or NPCs over the years. Hope they prove fun for you and your players… if not for their characters. If you’ve had a vampire...Read More
Conlang is an abbreviated term for Constructed Language, essentially a made up language. Constructed languages are used in a lot of media to give a certain feeling to a setting, race, etc. You can see examples in the names and place names of your favorite RPG fantasy race or...Read More
Fringe conspiracy theories are often fertile ground for gaming ideas, but the recent “no forests on flat earth” is so amazingly bizarre that it towers above the competition for material to steal for your game. The original video is an hour and a half long and a bit of...Read More
I don’t think it’s an earth shattering innovation to say that if you’re designing an adventure, it’s a good idea to drop in a few encounters or situations that cater to the strengths of each of your players. An opportunity for the bard to parlay or the hacker to...Read More
I love me a good Idle RPG. For those of you not in the know, Idle games are games that more or less play themselves with minimal intervention from the player. Progress Quest, pictured above, is a silly fantasy RPG that, once you have made your character, plays more...Read More
Garbage. It’s ubiquitous. Some places are definitely cleaner than others, but there’s always a candy wrapper on the floor, coins under the couch, a discarded glove on the side of the road, and bulky items sitting next to instead of in the dumpster.** Except when there’s not. Here are...Read More
Knowledge can be a valuable commodity in RPGs. While sometimes PCs stumble on useful knowledge and want to unload what they know, more often the roles are reversed and they need to hunt down someone with specialized knowledge. While there are sages and experts aplenty in your average setting,...Read More
When I was a youngster, one of my favorite books to borrow from my school library was “Monsters Giants and Little Men from Mars” by Daniel Cohen. It features an exposition of all sorts of cryptozoological topics such as the titular monsters (Loch Ness etc…) giants (the Cardiff giants**) and little men from...Read More
Adventure Scents provided us with samples of scent packets to review their Adventure Scents product. Angela Murray wrote up a review and took incredible images for those without video, while Matt Neagley, Darcy Ross, and John Arcadian took part in a reaction video. Angela’s Review I’m a firm...Read More
A few weeks after Christmas this year, I received an unexpected envelope. Inside was another, much older envelope and in that was a letter imploring me to tell no one of my receipt of that missive and to not discuss it’s contents. I immediately started carefully asking around to...Read More
What’s Gnome Stew
Written by a team of veteran Gamers and Gamemasters, Gnome Stew is a widely read gaming blog with multiple awards and close to 3,000 articles. We're dedicated to helping gamers have more fun at the gaming table. Over 2 million visitors can't be wrong!
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Our Books for GMs
Through our partner Engine Publishing, we've published six system-neutral books for GMs, with over 28,000 copies sold. Available in print and PDF.
The Complete Game Master's Guide to Running Extraordinary Sessions
Click To Find Out More Unframed
The Art of Improvisation for Game Masters
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The Complete Game Master's Guide to Campaign Management
Click To Find Out More Never Unprepared
The Complete Game Master's Guide to Session Prep
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1,000 Memorable NPCs for Any Roleplaying Game
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501 Adventure Plots to Inspire Game Masters
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Through Encoded Designs
Through our partnership in the G.E.M. collective, many of the Gnomes are affiliated with creating products through Encoded Designs. Available in print and PDF.
Gnomes on Podcasts, even a Gnome Only Podcast!
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Do you have what it takes to save Neon City in this 80s, neon, cyberpunk game?
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Art by Matt Morrow, Characters By Encoded Gnomes
Click To Find Out More Hydro Hacker Operatives
Gnome Phil Vecchione's Dungeon World Hack About Water Rights
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