Author: Matthew J. Neagley


About Matthew J. Neagley

First introduced to RPGs through the DnD Red Box Set in 1990, Matt fights on ongoing battle with GMing ADD, leaving his to-do list littered with the broken wrecks of half-formed campaigns, worlds, characters, settings, and home-brewed systems. Luckily, his wife is also a GM, providing him with time on both sides of the screen.

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Here are some misfit robots for your game. They span several genres, but all are fun and colorful and a little silly. SP1kE (Sentient Prototype 1000 Experiment): Lacking hardware that could handle the complex processing required to run a robot, the designers of SP1kE used an organic stand in; a preserved brain. SP1kE is the first prototype of a failed line using a human brain. Discontinued due to design failures and the difficulty in securing raw materials fresh enough to be usable, the SP1kE line was […]

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It’s time for another short adventure. This one has an old-school feel with a lazily named hybrid monster, the owlid (part owl, part squid). It’s a mix of combat and social encounters for your group and is also a classically styled shaggy-dog story, cementing it firmly in dadventure territory. Background: A small village bordering heavy woodland holds an annual hunt to thin out the dangerous owlid population. This year the infestation is exceptionally bad so they have sent out the call for aid. Owlid: Who […]

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I recently came across some old PDFs while organizing and backing up some of my files. One of them was the complete rules to Cave Adventures, a role playing game I co-authored back in 1990 with Dave, my best friend for a large part of my childhood. At the time both of us were thirteenish. We wanted to run a DnD game for our classmates as a class project and while our teacher was behind the idea there was one problem: DnD and all related […]

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Dear game publishers, Listen, I get it: sex sells. And I know we’re in this enlightened age where no one cares what anyone is into and no one is ashamed of their body (or at least those statements SHOULD be true and we’re working on it), but I belong to the gender that’s often accused of primarily thinking with their gonads and I’d prefer not to foster the image that that’s true. So the thought of buying products that look like porn makes me uncomfortable […]

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Recently I was cleaning off my desk and found some notes for a 5 room dungeon that I had jotted down. It’s a bit of a silly or punny romp, for which I have coined the term “dadventure”. Background: A tribe of savage humanoids made the fatal mistake of summoning a wicked nature spirit. Unfortunately they accidentally summoned a spirit of hunger which escaped their control and possessed a nearby moose, through which it has been scouring the area of life. Setup: The adventure starts […]

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Today I’d like to talk about adjectives. In case English class is an old forgotten or deeply repressed memory for you, a reminder: adjectives are those words that describe other words, specifically they describe things. In some cases they describe other adjectives but that doesn’t interest us here today. Words that describe actions are another beast entirely and we’re not interested in those today either. Examples: large, burning, squashed, futuristic, repulsive… You know the drill. O.K. we’re done with the recap. I doubt anyone reading […]

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For the past six years, every January I’ve run a garage sale article. I’m loathe to give up a six year tradition, but response has been hit or miss and, to be honest, it’s gotten harder and harder to scrape a handful of campaigns out of my notebook for the article. So this year we’re trying a new twist: a set of items that your characters might find at a garage sale (or as loot or that might be brought to them by someone else […]