Award-Winning GMing Advice

Gnome Stew won the silver ENnie Award for Best Blog in
2011 and
2010 -- thank you for your support! Online since 2008, we've published
1,183 articles packed with GMing tips and advice, as well as
two books for GMs. Our
top 30 articles make a great starting point for new readers.
"I check Gnome Stew every day." -- Monte Cook
"fantastic blog for game masters, dungeon masters, and rpg fans" -- Wil Wheaton
"If you aren’t reading Gnome Stew, you’re missing out." -- Wolfgang Baur
Sometimes you have to wing it, but the secret to improvising is that you have a set of plans and formulas that you can follow whenever you need to do so. This is a trick that I have used when a plot is not capturing my players’ attention, or if I am asked to run a game on short notice. It came from my wife’s following of the ...
Over the next few months I will be sharing with you the process of one of my campaigns in the occasional article. This is the first of that series of articles, and it deals with getting the overall scope of the campaign in order before focusing on the more granular details.
If all goes well, the current GM of my regular group's game will be wrapping up some plot points ...
Are you planning a one-shot session for a convention game, or perhaps as a break from your regular campaign? Here is an easy to remember framework that you can start with to prepare a four hour game.
1 – The Villain
You need a villain, and since this is a one-shot your villain needs to be over the top. An evil wizard tormenting the townspeople is not going to cut ...
I am not offering any GMing advice today. Instead I am sharing a story from my GMing past, because I believe sharing these types of things have a real value that is hard to categorize and quantify. Take from it what you will.
I had a player in my games who was notorious for always playing the loner PC. His characters were not just orphans without any close friends, ...
I have been watching a lot of Star Trek lately on Netflix as I prepare to run my next campaign set in that universe. In fact, I am working my way through each episode of every series. Having watched all of the original series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, and now working my way through Star Trek: Voyager I can say without a doubt that:
I ...
Ever play poker? You might be dealt three of a kind, but you are never dealt three of the same. One eyed jacks, suicide kings, and the Black Mariah all stand out from amongst their peers. “Three of a Kind” is a series that is all about providing you with three distinct versions of an NPC archetype for you to use in your game as well as some ...
*Author's note: A draft version of this article was accidentally published on 12/08/2011. That version did not accurately convey Lenny's ideas and thoughts and was quickly removed. This version is the approved final draft.*
A fairly common discussion, or argument in some cases, that I have observed gamers having is whether or not a GM should run a game exactly as the rules are written, or if it is ...
The most widely accepted theory as to what killed the dinosaurs is that an asteroid (maybe a comet) slammed into the Earth about 65 million years ago. A big enough rock moving fast enough is all it took to obliterate the largest and fiercest creatures to have ever walked upon the surface of this planet. Well asteroid Dungeons & Dragons 5th Edition has been spotted and it ...
There were many fine entries, but Gnome Stew reader ManiacClown is the winner with his brilliant mash up of holiday cheer and cold war espionage in this gem of a comment:
Kris “Santa” Sinterklaas is many things. Among them is an international criminal mastermind, kept alive on a life-extending alchemical mixture. For centuries he has schemed to bring the world under his jolly boots of doom, earning the trust ...
Would your group play in a session that had Santa Claus in it? Sure, you can write off the legend of Santa Claus as nothing more than a myth used for entertaining children with, but let’s look at some of the finer details:
He has an arctic base of operations.
He passes judgment on others and decides whether or not to reward or punish them for their deeds.
He has an ...
The holiday season is upon us, and that means gifts will be exchanged soon amongst friends and loved ones. This year I wanted to share with you two gift ideas that I think are awesome items to have as a GM, but that are not actually gaming related. One is relatively cheap, and the other is fairly expensive, but I have found both of them to be wonderful ...
I am arranging a small convention that will be open to the public in the small town where I live. More details will be coming about that in future articles, but the purpose of the convention is to introduce new people to RPGs. For this reason I am building the convention around the theme of using open source systems and materials, because a free sample never hurts when ...
Variety is the spice of life. You may have your favorite game system, but it does not need to be the only game system that you play. One of the joys of this hobby is that by using a different set of rules you can have a completely new experience at the game table even if you are still playing in the same setting. Trying a new set ...
Being the GM is an intense mental exercise. You are dealing with both external stimulation (observing your players, rolling dice, listening, and so on) as well as internal stimulation (your emotional state, keeping track of the game’s activities, adjusting tactics and strategies as needed, and so on). This requires a lot of energy for your brain to operate at peak performance. This is why experts in neuroscience ...
Consider this my manifesto to GMs everywhere. I am tired of hearing about your games. Do not approach me with your stories about how awesome your past campaigns were. Do not bother to share with me how great your gaming group has been for the last X amount of years. I have no interest in your past accomplishments. They are a part of your past, and I’m ...